Not every battle is decided by luck. But if I went for all archers and you went from a bit of cavalry with some infantry and some archers in a "low" money game, I would win. The "skill" in a battle like this is in the unit selection, which is totally blind and therefore the game becomes luck , much like a game of rock-paper-scissors. However, if we both picked armies of archers, opportunities for skill would arise.
I really can't speak to high money games, the fact that 75% of the units and nations become useless really annoys me, and speaks to the poor balance of the game.
We should play a game and post it here. And these comments in your very next post contradict the portion I quoted above:
Don't hate the player, hate the game. There is nothing stopping people from spamming any given unit except for "pre-defined" rule-sets which aren't part of the game. Fact of the matter is, if the majority of people who really understand this game were to play in a tournament for a large cash prize and the only rules were the ones the game itself forces upon players, there would be tons of spamming the same few units from a small pool of nations.
That is because the game is poorly balanced. End of story.
I do agree that diversity is rad (which is why I play low money games), I enjoy playing games with balanced armies, but they are simply not as effective as spamming certain overpowered units, and this is why people have to impose rule-sets. However, if you impose some kind of rule-set, it isn't Rome Total War, it is Rome Total War + your rule-set, which is now a different game (like saying that we are now playing basketball, except you don't have to dribble, dribbling is a part of basketball and without dribbling the game ceases to be basketball and becomes something else). Finally, stating the idea of rule-sets to limit spamming, is admitting that game is flawed, which I am arguing. The limits should be built into the game, or better would be to balance the units.
Again, we should play a game so I can show you in vanilla, but don't hate me, hate the game when I win with a max cheese army. Redharvest put it best when he said that Rome Total War wasn't a game, it is a do it yourself project.
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