Ah sweet, we're actually stepping up in EBII. Now, we finally get to see those places where few to none major settlements of humans existed during the game's time frame be put together under the Eremos/Desert province! Wonderful...

...wait, how does that affect gameplay? Asking all those familiar with the engine that's being modded here. If it's similar to RTW at all, I can see the use in allowing random, possibly consequential rebel stacks being spawned. But any other significant overt (or even covert) effects on gameplay?