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  1. #1

    Default Re: How to use cavalry?

    I play battles on Hard, still easy, but i refuse to watch my elite units get torn apart by some useless levy unit. It dosn't really change anything, the outcome is mostly the same, only difference is that I'll suffer more losses for some ridicolous reason, which i must admit kills any sort of immersion i get from the game.

  2. #2

    Default Re: How to use cavalry?

    I play battles on normal because I don't like stat-bonuses for the AI.

    In Medieval 2 I play them on very hard, though. There the AI just gets better stamina and morale, no stat bonuses to speak of.

    I imagine difficulty will make a big difference in how effective your cavalry is against archers in Rome mods.

    (No, arrows in Medieval 2 are not armour-piercing except English longbows in vanilla. Crossbows, too. In mods like Broken Crescent longbows aren't armour piercing, though crossbows still are.)

  3. #3
    Unbowed Unbent Unbroken Member Lazy O's Avatar
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    Default Re: How to use cavalry?

    Longbows and Corssbows make perfect sense to be AP.


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  4. #4
    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: How to use cavalry?

    Longbows should only be AP with bodkin arrows, but then they should get reduced accuracy or attack.
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  5. #5

    Default Re: How to use cavalry?

    Considering that Armour Piercing doesn't mean armour piercing but rather 'consider half of the enemy's armour', I don't know if it much matters!
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  6. #6
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    Default Re: How to use cavalry?

    Quote Originally Posted by vartan View Post
    Considering that Armour Piercing doesn't mean armour piercing but rather 'consider half of the enemy's armour', I don't know if it much matters!
    it matters much if the armour rate is not 1 or 2, but 11 or 12

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  7. #7

    Default Re: How to use cavalry?

    Quote Originally Posted by Cute Wolf View Post
    it matters much if the armour rate is not 1 or 2, but 11 or 12
    aye.. having a unit with 20 armor go down to 10 against a specific unit can be quite significant..

  8. #8

    Default Re: How to use cavalry?

    Quote Originally Posted by Cute Wolf View Post
    it matters much if the armour rate is not 1 or 2, but 11 or 12
    That's precisely the issue. It is always half. Why are the effects not even more staggering as the numbers get higher? Or perhaps there should be an even more complex model. Must the quantification of the effects of so-called armour piercing weaponry always result in the consideration of precisely half of the armour in question?
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  9. #9
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: How to use cavalry?

    Quote Originally Posted by vartan View Post
    Considering that Armour Piercing doesn't mean armour piercing but rather 'consider half of the enemy's armour', I don't know if it much matters!
    IMO the Armour piercing trait should be broken down to a scale, let's say measured in steps of 25%. For example, a sling bullet/bodkin arrow/falcata could be AP1 (ignores 25% or such), a mace could be AP2 (50%), and so on. Of course, this is purely academic. But still more accurate than the somewhat simplistic parameters of TW games.


    Quote Originally Posted by moonburn View Post
    axes perfurate armour but it´s a complete drag when it gets stuck in armour or even some skinny dudes ribs

    have you ever tryed removing an axe while there´s alot of blood pouring out of the dudes wound into your face and it´s stuck beteween 2 vertebraes ?
    That sounds as if you had already tried it. Now I'm a little bit worried. Is there a confession you'd like to make? Like, have their bodies already been found?
    Last edited by athanaric; 03-29-2011 at 14:53.




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  10. #10

    Default Re: How to use cavalry?

    Quote Originally Posted by athanaric View Post
    That sounds as if you had already tried it. Now I'm a little bit worried. Is there a confession you'd like to make? Like, have their bodies already been found?
    Looks like the five year hunt is over. Ironic as it is, we have found our suspect on a war forum. How beautiful!
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  11. #11

    Default Re: How to use cavalry?

    Relax - he hasn't tried it - or he'd know that running someone through with a sword can often result in a stuck sword unable to be pulled out one-handed. You have to put your foot on the corpse for leverage and pull at the hilt with both hands and all your strength (twisting the blade around a bit helps if you can manage it, as it makes the wound wider and round-shaped instead of a narrow slit - although sometimes the rotating action is not possible if the corpse is wearing body armour). This is naturally a time-consuming process in the middle of a fight and effectively leaves you weaponless for several seconds. Sometimes you just have to leave your own sword stuck in the corpse, and quickly snatch up another one from a fallen comrade.

    ;)
    Last edited by Titus Marcellus Scato; 03-29-2011 at 18:08.

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