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  1. #1
    Member Member Gilrandir's Avatar
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    Default VI unit guide

    I made use of the excellent MTW complete unit guide a lot , but unfortunately it doesn't cover the units of the viking period or the units introduced into the MTW with the add-on (like Druzhina cavalry). Is there such a "completer" guide available?
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  2. #2
    Needs more flowers Moderator drone's Avatar
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    Default Re: VI unit guide

    frogbeastegg did add VI units later, you can see them in section 3.
    https://forums.totalwar.org/vb/showt...l=1#post477092

    The wiki also has VI units, follow the link in my sig and choose the quick reference page for units.
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  3. #3
    Member Member Gilrandir's Avatar
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    Default Re: VI unit guide

    Thank you for the link!
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    Member Member Geezer57's Avatar
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    Default Re: VI unit guide

    If you start getting into mods (where some of the best fun in MTW is found), there won't be any unit guides for most of them.

    One solution is to download the Gnome Editor v2.0 (11th from the top of the list), install it, load the unit prod file, and learn to read it - the stats for the units are all in there.

    It's a little clumsy, but works for any variant of MTW - certainly better than nothing.
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    Member Member Stazi's Avatar
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    Default Re: VI unit guide

    IMO the best thing for reading MTW unit_prod and build_prod files is simply Excel. You can easily get rid of unnecessary columns leaving only those with units' stats. When I try a new mod I always start with this.

    btw you can edit and save mtw files in excel without spoiling the file structure. Do not ever try to use Gnome for editing. After few saves the file will be a total mess. If you have to use other program than simple text editor - use DragonEditor or Excel.
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  6. #6

    Default Re: VI unit guide

    Quote Originally Posted by Stazi View Post
    IMO the best thing for reading MTW unit_prod and build_prod files is simply Excel. You can easily get rid of unnecessary columns leaving only those with units' stats. When I try a new mod I always start with this.
    +1

    If you don't have excel then you can download something free such as libreoffice. The unit and build prod files are stored in a tab delimited format, which can be opened in a spreadsheet program and re-saved again in the same format. This is most likely how the developers edited the files as well.
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