Thanks for playtesting. I would be interested how you get on with Oda on H/H, with mentioning the year etc. circumstances, can you reach the campaign goals? How are doing it the other major (AI) factions?
Important, because i would like to know, if my v1.1 changes (on parking now: making it slightly easier money-wise) is necessary or not for the general balance of the campaign on H/H.
Also, please start a next campaign without the UAI, because my goal is to have it properly without that extra mod, and anyway including CAI files as well (one which gives recruitment priorities is in S2R(+) contained).
Else, i have capped Samurai recruitment differently from the basic S2R setup, what you get now is what you can get in S2R+. This design is in my opinion more realistic, than to have 10 Samurai per type available, Samurai were just rare for the period and became more rare towards the end of the period due the losses*, so Ashigaru replaced their "positions", and also should prevent the human player from spamming them and exploit it vs. the AI which is steered to a degree by the CAI recruitment codes.
However, the main backbone of the Senguko armies should be the Ashigaru Yari guys, which have the chance to become more performant during the campaign with collecting exp due to battle and due to gameplay exp boni additions. There for also the other Ashigaru types (Yumi, Naginata and Sword) got certain roles/stats and caps. The Samurai should present your rare but precious elites, and the more the campaign advances the more you should rely on Ashigaru, if you expand with your realm, because you must govern/control more lands. This is then historical realism reflection for the campaign towards the end of the period.
As for the +7 cav bonus i'll look into it, anyways naginata gives cav bonus, it is a weapon both for inf and cav combat, it is a polearm, and in the case of warrior monks, they are just elite warriors, have to change that if they are completely imbalanced though.
* Ie. more realistic would be to have a quite good amount of Samurai's at the start of the campaign, then only very very rare reinforcement Samurai recruitment, which vanishes then towards the end of the campaign completely, latest at about 1590-1600.
Bookmarks