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  1. #1
    Member Member Gilrandir's Avatar
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    Default Re: Getting recommunicated

    Now I see. Are these 50% counted judging from the number of provinces you have? And you can safely attack any larger or same-size faction?
    Last edited by Gilrandir; 05-02-2011 at 13:52.
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  2. #2
    Needs more flowers Moderator drone's Avatar
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    Default Re: Getting recommunicated

    I believe it's provinces. You can only get 1 warning at a time, so one trick is to attack a third small faction, get warned, and withdraw, then just bulldoze the other small faction you really wanted out of the way! As long as you can finish them off before the first warning expires, the pope doesn't care.
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  3. #3

    Default Re: Getting recommunicated

    Quote Originally Posted by drone View Post
    I believe it's provinces. You can only get 1 warning at a time, so one trick is to attack a third small faction, get warned, and withdraw, then just bulldoze the other small faction you really wanted out of the way! As long as you can finish them off before the first warning expires, the pope doesn't care.
    never thought of that. dang i am still learning this game.

  4. #4

    Default Re: Getting recommunicated

    Quote Originally Posted by Gilrandir View Post
    And you can safely attack any larger or same-size faction?
    Yes and no. You can attack a large enough faction without an excomm warning, but if you keep taking provinces, then eventually your target will be small enough for you to get an excomm warning.

    BTW a trick you can use on small factions is to capture all provinces in one turn, and storm and capture all castles next turn. If you can pull that off then the Pope has to accept it as a fait accompli.
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  5. #5

    Default Re: Getting recommunicated

    now that one i have done, and like to think, i have perfected it....*tongue stuck firmly in cheek*

  6. #6
    Senior Member Senior Member gaijinalways's Avatar
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    Default Re: Getting recommunicated

    Yes, it is a useful tactic, to attack one faction in hopes of punishing another. Sometimes it's started by someone else. I have had games where I was attacked, and then warned not to attack the smaller nation after defending myself! Of course, if two factions attacked me, only one intializes the warning, so guess who gets to feel my wrath?

  7. #7
    Misanthropos Member I of the Storm's Avatar
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    Default Re: Getting recommunicated

    On a sidenote, I just found out that the death of the pope not only lifts excomms but deletes given warnings as well. I've yet to repeat this, but I've recently received a warning for the same faction twice well within the 10 years, and there was a dead pope involved.

  8. #8
    Member Member Gilrandir's Avatar
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    Default Re: Getting recommunicated

    Quote Originally Posted by I of the Storm View Post
    On a sidenote, I just found out that the death of the pope not only lifts excomms but deletes given warnings as well. I've yet to repeat this, but I've recently received a warning for the same faction twice well within the 10 years, and there was a dead pope involved.
    I had a warning, then the pope died, then I attacked again and got excommed without any warning. And receiving the double warning is quite usual. So, to sum it up, excom is sometimes arbitrary and wayward.
    Quote Originally Posted by Suraknar View Post
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  9. #9

    Default Re: Getting recommunicated

    Gilrandir, you say you play now version 2.0. Try upgrading to v2.1 it solves quite a few issues more and its really worth it. Overall MTV/VI v2.1 is probably the most completed, left at best state TW game to date i think.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

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