There is another way too. Simply delete the "{ CASTLE}" entry that means the keep that recruits them. After that they will remain in game for rebellions for the factions designated.
There is another way too. Simply delete the "{ CASTLE}" entry that means the keep that recruits them. After that they will remain in game for rebellions for the factions designated.
The Caravel Mod: a (very much) improved
vanilla MTW/VI v2.1 early campaign
Please make sure you have the latest version (v3.3)
Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings
Download v3.3
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