It just makes units not expand when fighting starts so they stay in the same formation as when they are guardmoded. It increases kill rates so you would probably do a kill rate reduction of .05 - .1 or so to compensate.
It just makes units not expand when fighting starts so they stay in the same formation as when they are guardmoded. It increases kill rates so you would probably do a kill rate reduction of .05 - .1 or so to compensate.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
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