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Thread: [EB MP]3.0 Thread - Testing and Updates

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  1. #1
    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: 3.0 Thread - Testing and Updates

    Storm, go play rocks, paper, scissors. I think that is the game you are looking for.

    I still don't think Cataphracts should get fear. But I guess we will play test it and see how that goes.

    And as far as using light units to run with cavalry, I know me and Lazy do this pretty regularly. Not the lightest units usually, but generally a unit with either fast moving, very good stamina, or preferably both. Spears are also a plus. Scutarii, Gestikapoinon and Alpine Phalanx are perfect examples of units that fit this role perfectly though almost any unit that moves relatively quickly will work. They don't need to win against enemy infantry that moves to support, they just need to help win the cav battle so your cavalry can give them a hand afterwards.
    Last edited by Brave Brave Sir Robin; 08-25-2011 at 01:47.
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  2. #2

    Default Re: 3.0 Thread - Testing and Updates

    I just hope people will stop running their cav through my men when ive got them fully surrounded.
    can infantry run speeds get increased ?

    and yes rock paper scissors would be nice.

  3. #3
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: 3.0 Thread - Testing and Updates

    For cavalry, would it be possible to just increase charge and not deal with mass as much? That would prevent cavalry running through as easily.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: 3.0 Thread - Testing and Updates

    Quote Originally Posted by -Stormrage- View Post
    I just hope people will stop running their cav through my men when ive got them fully surrounded.
    can infantry run speeds get increased ?

    and yes rock paper scissors would be nice.
    Its very rare that cavalry gets completely surrounded by enemies. On three sides perhaps, but there is almost always a gap for them to exploit.
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  5. #5
    Unbowed Unbent Unbroken Member Lazy O's Avatar
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    Default Re: 3.0 Thread - Testing and Updates

    Yes GG2, I started Multiplayer RTW in the time of 1 Cata 4 prodromoi 5 cretans 8 phalanx and thracian Peltasts.

    @Robin, actually the best unit for doing that is the iberian velite. Though that has become outdated and im mostly using the 3 heavy cav as the only cav now. This is not vanilla where my javelin cav can tear apart enemy archers and actually do some damage.


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    [21:16:17] [Gaius - 5.115.253.115]
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  6. #6
    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: 3.0 Thread - Testing and Updates

    Well at 40k you should be taking only heavy cavalry since it is easily affordable. That is why I don't see much reason to increase the mnai limit from 36k.
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  7. #7
    Unbowed Unbent Unbroken Member Lazy O's Avatar
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    Default Re: 3.0 Thread - Testing and Updates

    Exactly my point. 40k and carthage/saka/pahlav + some others get unbeatable with their heavy cav .


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    [21:16:17] [Gaius - 5.115.253.115]
    i m not camping , its elegant strategy of waiting

  8. #8

    Default Re: 3.0 Thread - Testing and Updates

    @robin, well once i trapped cav by having my cav pinning them in front and a infantry unit charging from the back. like a sandwich, another time the enemy cav was fighitng the back of my main line i brought 2 infantry from behind and made a trainagle, then they moved through my infantry and attacked the back of my line again.

    Lets make a clear rule on cav movements please. Vartan ?

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