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Thread: [EB MP]3.0 Thread - Testing and Updates

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  1. #1

    Default Re: 3.0 Thread - Testing and Updates

    Your going about this the wrong way. You have to get the pricing of units just right so that the spammage of elite units would make the player lose money for other parts of his army. The Stats should also be just right that even if he spammed elites he would have the Rock but, the other army might have the Paper and cut the elites to bits. Get what i mean.

    The EDu should be rightly Statted and perfectly priced, If that happens then the smart player will know it is not in his faovr to spam just cavalry or just infantry for example, becuase he will then have only 1 of 3. While the army which is baalnced in other words has all 3 rock paper and scissory will beat his rock spam or scissors spam.

    You can just ignore all my advice and continue doing whatever your doing ofcourse .

    Vartan, when lances are "couched" at 30 charge distance, this distance is so close that it will lead to cav sometimes not couching in time, this is your problem. Just listen to strormage again like u did with the 60 man elites, and give cav 50 charge distance.

    Why are you people so stubborn.
    Last edited by -Stormrage-; 09-04-2011 at 19:00.

  2. #2
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    Default Re: 3.0 Thread - Testing and Updates

    Quote Originally Posted by Stormrage
    Your going about this the wrong way. You have to get the pricing of units just right so that the spammage of elite units would make the player lose money for other parts of his army. The Stats should also be just right that even if he spammed elites he would have the Rock but, the other army might have the Paper and cut the elites to bits. Get what i mean.
    Yes, you want to play rock, paper, scissors. We get it, but you won't. My advice to you is to get a friend: as long as neither of you is a thief, then you should already have all that you need, and you can stop buggering us about it.

  3. #3

    Default Re: 3.0 Thread - Testing and Updates

    Why are you people so stubborn.
    ---

    To be very clear charge distance effects when cav lower their lances, i am asking that instead of having cav lower lances at the last minute they should lower lances earlier.
    Instead of 30 charge distance , we increase it to 40-50. (according to cav type).

    i hope im being clear.
    Last edited by -Stormrage-; 09-04-2011 at 21:04.

  4. #4

    Default Re: 3.0 Thread - Testing and Updates

    Quote Originally Posted by -Stormrage- View Post
    ---

    To be very clear charge distance effects when cav lower their lances, i am asking that instead of having cav lower lances at the last minute they should lower lances earlier.
    Instead of 30 charge distance , we increase it to 40-50. (according to cav type).

    i hope im being clear.
    Don't you understand that it means I'm going to have to move my exhausted heavy cavalry even farther away from the enemy before I can charge properly again? Major ruin for the already difficult maneuvering with the heavy cavalry.
    EB Online Founder | Website
    Former Projects:
    - Vartan's EB Submod Compilation Pack

    - Asia ton Barbaron (Armenian linguistics)
    - EB:NOM (Armenian linguistics/history)
    - Dominion of the Sword (Armenian linguistics/history, videographer)

  5. #5

    Default Re: 3.0 Thread - Testing and Updates

    Quote Originally Posted by -Stormrage- View Post
    Vartan, when lances are "couched" at 30 charge distance, this distance is so close that it will lead to cav sometimes not couching in time, this is your problem. Just listen to strormage again like u did with the 60 man elites, and give cav 50 charge distance.
    It favors fast, light lancers too much. Heavy cavalry have it hard as is.

    And I don't see why I can't bring 6 Grivpanvar if I want to in a tournament. It's my loss.
    EB Online Founder | Website
    Former Projects:
    - Vartan's EB Submod Compilation Pack

    - Asia ton Barbaron (Armenian linguistics)
    - EB:NOM (Armenian linguistics/history)
    - Dominion of the Sword (Armenian linguistics/history, videographer)

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