EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
Why have Numidian cavalry been nerfed for apparently no reason?
Why has cavalry penalty for archers been decreased?
Ethiopan Cav secondary attack got a nerf. No price decrease. Why? Same for the Saba Cavalry?
African Elite Infantry GLADIUS was decreased to 0.13 lethality WHY?!?! Are they not shit enough for you?
Many longsword cavalry got secondary attack decrease, they are already crap compared to ap secondary. Why?
Persian Archers got 200 denarii Increase....No stat changes... Whats the problem?
5 less men for Germanic Cavalry yet no price change.
Pheraspidai got a significant nerf. Still cost 2.8k.
Iberian Cavalry falcata is .11 lethality. I MEAN WTF?!?!
Why do so many sword troops got lethality decreased?
Next time save me the trouble of comparing everything, Make a damn list.
Spoiler Alert, click show to read:
[21:16:17] [Gaius - 5.115.253.115]
i m not camping , its elegant strategy of waiting
Im going to try a different aproach. Logical thinking, replays, Stats. Reasoning , it doesnt work i tried all of it.
I dont have a problem when someone doesnt take my suggestions, or doesnt implement my suggestions. i have no rproblem with that aslong as he gives me a reason to explain why i am wrong.
I get annoyed why i write an essay explaining my point, providing a replay, stat comparison, and logical thinking. then someone tells me "ok ok i saw you wrote alot so here is what ill do. ill give them +1 defense skill , will that shut you up ? "
and without any reason why my suggestion wont happen, nothing at all. He just gives me a sort of bribe or like when you give a baby a lolipop to get him to stop crying.
Thats why i get annoyed or "pissed off" as some say.
so please im not a baby you dont have to give me a lolipop to make me shut up, just give me a logical reason for why this or that is not happening. and just so you know "it isnt OP" is not a logical reason. especially when i give evidence in my talk about how this thing IS OP, then you reply simply "it isnt OP" like your words are enough to out weigh my whole essay.
i think i will copy lazyo he has a good method. i will make my aurgument by putting "why?" at the end. i wont waste my time giving you proof or logic ill just complain .Why have Numidian cavalry been nerfed for apparently no reason?
Why has cavalry penalty for archers been decreased?
Ethiopan Cav secondary attack got a nerf. No price decrease. Why? Same for the Saba Cavalry?
African Elite Infantry GLADIUS was decreased to 0.13 lethality WHY?!?! Are they not shit enough for you?
Many longsword cavalry got secondary attack decrease, they are already crap compared to ap secondary. Why?
Persian Archers got 200 denarii Increase....No stat changes... Whats the problem?
5 less men for Germanic Cavalry yet no price change.
Pheraspidai got a significant nerf. Still cost 2.8k.
Iberian Cavalry falcata is .11 lethality. I MEAN WTF?!?!
Why do so many sword troops got lethality decreased?
Next time save me the trouble of comparing everything, Make a damn list.
Archers got accuracy decrease, cavalry got shield increase why ?
Persian heavy archers are lighter then imperial archers but cost the same why ? maybe typo.
some cavalry got 5 sheild, why ? i didnt know roman cohorts rode horses.
saba general 2619 why ? mounted generals are at 1500. Maybe cuz theyre arab their generals are ten times the generals of any other faction
triballi infantry cost 1805, why ? , Triballi infantry must be cheaper or like cohorts.
thessalians why only good stamina ? typo ?
iberian assualt and samnites only 2300/2000 . really ? i can get 15 of those.
im noticing some of these elites are around 2000 minai. How come orca still 2700 ? orca arent that much better then iberian assualt infantry, infact iberians are better they got AP.
romph's still dont have AP, whats up man ?
all units are losing AP, is vega paying you on the side or something ?
cohort price decrease, Ap disappearing.
Indian longbows lost AP , Why ? if you say they are OP i will laugh and get their armour stats, so you laugh with me. 3 armour is OP now ?
im done for now.
EDIT:Romphs 11 attack not AP. No javelin, 25 armour price 2500, Iberian assualts 10 attack AP sword, Ap Javelin, 28 armour price 2300. ???
Lazyo too ? if thats the system around here then who do i talk to make saba stronger ? or should i just give the money to you ?![]()
Last edited by -Stormrage-; 09-19-2011 at 16:36.
I think you forgot to lower the cost of the Golberi Curoas. They were nerfed the same way as the Bataroas, but unlike the latter still cost 1503 mnai.
African Elite Infantry needs some sort of boost. They are hardly elites as of the moment and barely suitable as line infantry for their cost.
From Frontline for fixing siege towers of death
x30 From mikepettytw for showing how to edit in game text.
From Brennus for wit.
I'll respond to all of this when I get home, but from what I see there are several plain untruths right in front of me.
How precisely are the Imperials worse? However I do intend to give their javelins a slight range and accuracy boost. Imperials now are a more elite but smaller version of Marians.
I think I may have intentionally made the mercenary version of the Bataroas cost more, to make it more expensive to bring more of these troops.
But here's a few gems:
Orcas have been described as perhaps the best line-holding elite in the new EDU. They may warrant a nerf fo' crying out loud.Originally Posted by stormrage
How about that they have 90 men as opposed to 80?Originally Posted by stormrage
Because they have 80 men while the mounted generals have 20 men?Originally Posted by stormrage
Which units besides some of the two-handers exactly?Originally Posted by stormrage
The current official EBO rules say you can't take more than 4 of either.Originally Posted by stormrage
Because slingers archers rendered most light horsemen worthless previously. Sadly, they often still do, but they impose a greater cost on your army to bring generally (at least the former, slingers on the other hand...)Originally Posted by stormrage
Same shield, same value. The cavalry are easier to hit with the missiles, so they might as well get the same shield value as the infantry. At least, that's how I see it.Originally Posted by stormrage
For LazyO's point, I may have accidentaly decreased longsword attack instead of increasing it for cav, which is what I intended to do. And I belive I fixed all the 0.11 lethality falcatae. If the Elite African infantry still have 0.13 lethality, my bad; I'll do something about them.
But this:
How, precisely, does having the highest javelin accuracy level in this EDU possible, 5 javelins, 63.3 range, and 8 javelin attack, as well as very good stamina + 14 atk/27 defense, count as being nerfed from their previously-unplayable state?Originally Posted by LazyO
I do think 0.16 lethality is warranted for them, though.
Last edited by Ludens; 09-19-2011 at 22:03. Reason: too hot
Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member
"To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -CalgacusOriginally Posted by skullheadhq
Idc about what storm says. What ive said is results of the awesome "compare" feature Notepad++ has
------------------------
Antesigani lost a javelin, no price change.
Last edited by Lazy O; 09-19-2011 at 19:14.
Spoiler Alert, click show to read:
[21:16:17] [Gaius - 5.115.253.115]
i m not camping , its elegant strategy of waiting
Eastern Axes are way to strong against things like legions.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
I can only really say that this is simply not true. Have a look at the current EDU version:
Let's try another one:Originally Posted by Current EDU
Current secondary stats of several longsword-armed cavalry units.Originally Posted by Lazy O
Compare with units equipped with the falcata, a weapon that gets no change when mounted other than the standard +2 attack bonus for cavalry.Originally Posted by Current EDU Version
Before the recent updates, the longsword and the falcata were identical except the falcata was 0.14 lethality and AP, and cheaper, while the longsword was 0.225 lethality, non-AP. Now the longsword receives a +1 bonus when used by cavalry.Originally Posted by Current EDU Version
Incidentally this also proves you wrong about this:
And what's that I heard about elite africans?Originally Posted by Lazy O
How about you swear about this?Originally Posted by Lazy O
That said about the elite africans, they should have 5 shield and not 2. My mistake on that. I'll upload that fix right away.Originally Posted by Current EDU Version
Last edited by Ludens; 09-19-2011 at 22:03. Reason: more heat
Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member
"To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -CalgacusOriginally Posted by skullheadhq
Umm, these units were previously absolutely useless. Isn't the point of light AP units with high defense skill to be useful against some of the more heavily armored non-elites? Because they are useless still against just about anything else, especially if it has one or more longer range javs.
Last edited by Brave Brave Sir Robin; 09-19-2011 at 20:43.
From Frontline for fixing siege towers of death
x30 From mikepettytw for showing how to edit in game text.
From Brennus for wit.
[H]ere's the link to the EDU with the fixes to the Elite African Infantry. (It is also on the OP) http://www.mediafire.com/?vopwwjpedixcovz
I don't see this complaint about Western European barbarians, but when it comes to Eastern "barbarians" like hillmen, oh no they can't be allowed to do well. Those Eastern axemen are every bit as fierce and "barbaric" and have a much of a warrior culture as the western european barbarians, and this persisted well into the Sassanid era and beyond with the Deylamites.Originally Posted by antisocialmunky
Last edited by Ludens; 09-19-2011 at 22:04. Reason: yet more heat
Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member
"To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -CalgacusOriginally Posted by skullheadhq
The reason I raise it as an issue is that if you take mass axemen, better archers, scary, better cavalry then Rome just isn't going to win.
Last edited by antisocialmunky; 09-19-2011 at 22:55.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
And fit that into one army? Hmm. Plus I don't think such generalizations are accurate or appropriate at describing how battles play out in EBO.
Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member
"To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -CalgacusOriginally Posted by skullheadhq
The thing is, you can. We had this issue with the 1.0 edu and marian/imperial. While it is actually much better, the 3.0 revision returns things than that 2.0 addressed.
I mean, post-Marian Rome is much better than 1.0 where it died to anyone with cavalry but it still has issues vs AP.
I mean, I can draw a roman army of the same size with +1 chevron eastern axes + levy phalanx. I can use the money I save (as 1.3/1.5 K units average less than 1.65k per unit) to afford better missiles and cavalry so I can just massacre your cavalry. Then you army gets killed by cavalry in the back super fast due to nakeds.
Last edited by antisocialmunky; 09-19-2011 at 23:39.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
I'd also like to report that armor upgrades are acting funny. It costs 400 mnai to upgrade a hoplite by +1 armor and less than 100 mnai for my Thorakitai...
Someone mentioned to me that they are allowed now but like I said, it seems to be acting funny.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
How many times do you update the damn thing? My statements were based on the EDU you linked to us on hamachi. When I compared that one with the ones you posted yesterday, there were only a few changes. -_-
Spoiler Alert, click show to read:
[21:16:17] [Gaius - 5.115.253.115]
i m not camping , its elegant strategy of waiting
He just doesnt want his legions to get beat up to badly.
You have to notice that this is ASM who is complaining about this, He is a Dedicated Roman player Ofcourse he doesnt want AP units to kill Legions he's Roman.
He isnt arguing about a balance issue, he is fighting for his faction. Please tell me im wrong.
If this was from a non roman it would have more weight.
Haha, that's hardly GG2's fault is it? As a beta, it is supposed to be updated regularly, and given GG2 is doing this in his spare time, its bound to be sporadic and piecemeal.
I think the thing you did was very useful (comparing changes and discussing them). You should keep on doing it. Maybe in the future, it'd be helpful for all of us if you indicated which two EDUs you were comparing?
"Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam."
Guys, guys guys, mind the tone.
Seriously though.
Hoplites die just as badly as legions, a little worse in fact as the axemen definitively win rather than a weird draw slightly in favor of the legion. Not sure where you are getting your statistics from.
So suppose I take 15, 1500 units against Rome and save 250 per unit which ends up being about 2750 mnai. I can spend this towards better missiles (bosphorans) and cavalry so I can beat the Roman cavalry. I just don't think its really playable as Imperial Rome. Though to be fair, the Romans had a crappy time conquering the Pontik and Armenian areas.
However, Peltastai pretty much SPANK every single eastern axeman. I think its more of an issue of Roman legions still not having enough support since KH can deal with AP BS by killing it with javelins (and fire) but Rome can't really afford good support troops as they lack the 'excellent morale' requirement to not break from scary without a chevron.
I'm thinking you need to give them mercenary versions of pretty much all the mercenary light infantry from Western Europe to the Levant. Ironically this includes eastern axes...
Last edited by antisocialmunky; 09-20-2011 at 15:43.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
Correct, axemen are incredibly easily countered. Not just peltastai, but with any kind of missile unit (apart from slingers). There was a game yday where 2 units of axemen were whittled down significantly by a horse archer unit for a pretty large distance (which is surprising since their accuracy is so crap). You don't even really need peltastai. A unit of lowly archers, or akontistai (with a few good throws) can reduce their numbers significantly.
I agree with you about Imperial support troops. The 3 non cav supports are pretty high quality but also high cost troops. The mercs (who are acting as "auxilia" ) tend to be either high quality/cost or low quality/cost. There aren't as many "medium-ish" quality units iirc.
"Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam."
Problem is I have absolutely no way of knowing when the EDU is updated. From what gg2 is saying, it appears he updated it some 3-4 times in 1.5 days....... How would I know that im comparing the wrong stuff?
@ASM; Yup, I also petition for them to recieve Alans, Cataphracts, and a special unit wearing Lorica Segmentata that shoots lasers.
Last edited by Lazy O; 09-20-2011 at 16:26.
Spoiler Alert, click show to read:
[21:16:17] [Gaius - 5.115.253.115]
i m not camping , its elegant strategy of waiting
This is very good gameplay wise because it reminds me of other factions' key units that play important roles and must be used wisely as well as eyed carefully by your enemy lest he wish to lose. What comes to mind immediately is the falxmen, which would be the Getai counterpart...
EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
But they suck as anything besides cavalry support :D
Spoiler Alert, click show to read:
[21:16:17] [Gaius - 5.115.253.115]
i m not camping , its elegant strategy of waiting
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
It seems like I can't keep up fast enough with gg2. You'll see installer for 3.0 b0919 on site pretty soon...
EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
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