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Thread: I'm FAAARRRRR SMARTER than you! (game)

  1. #1
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default I'm FAAARRRRR SMARTER than you! (game)

    the rules is rather simple:
    - ask a question about science principles/applications (maths, physics, chemistry, biology, astronomy, geology, etc), but NOT social sciences (economy, politics, socials, etc - since they're pretty subjective).
    - you can obviously search and use everything to give the correct answer, and the reasonings behind, or cite a source.
    - the one with correct answer can ask another question, till someone answer correctly.


    well, I'll start with a rather easy one first:

    why accidental methanol (wood alcohol - which was poisonous) poisonings could be easily treated by giving alcoholic drinks to the patient?

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  2. #2
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    BECAUSE THE BEST CURE FOR A HANGOVER IS TO DRINK MORE.

    WIN.
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  3. #3
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Quote Originally Posted by Major Robert Dump View Post
    BECAUSE THE BEST CURE FOR A HANGOVER IS TO DRINK MORE.

    WIN.
    wrong

    well, it's the very simplified outer effects , but then, the hint is, the process involve "some ways" of human metabolic system.

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  4. #4
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Quote Originally Posted by Cute Wolf View Post
    wrong

    well, it's the very simplified outer effects , but then, the hint is, the process involve "some ways" of human metabolic system.
    it's human simple alcohol metabolism :
    - the ethanol is metabolized in our body via enzymatic catabolic metabolism, which was reactive to the hydroximethyl functional group
    - methanol has the same hydroximethyl functional group -CH2-OH , identical with those present in ethanol
    methanol:

    ethanol:


    - in human metabolism, both methanol and ethanol undergo oxidation process, the hydroximethyl group will be converted to carboxilic acid group -CH2-OH --(o)--> -COOH
    - ethanol is not so poisonous since the metabolic result is acetic acid (vinegar), but methanol is poisonous because the metabolic result is the formic acid, a strong oxidator that can damage internal organs.

    if we view the other side of molecular structure, ethanol has CF3- while methanol only has H- ; that means ethanol is better binding agent on catabolic enzymes. In presence of both ethanol and methanol molecules, they undergo competitive inhibition process, and since ethanol will be better bind with the enzyme, and in case of accidental poisonings, ethanol will be flushed in greater concentration than methanol, the enzymatic equilibrum will fall far toward ethanol metabolism rather than methanol metabolism. The net effect is, only a few fraction of formic acid formed, and a lot of acetic acid formed, plus, the formed formic acid from methanol will self-oxidize the resident ethanol, so they're neutralized to CO2 and H2O in the end, without damaging internal organs.

    dammit, you make me open my hated chemistry book!
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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    that's right, you may ask the next scientific question :D

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  6. #6
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Quote Originally Posted by Cute Wolf View Post
    that's right, you may ask the next scientific question :D
    why two coils placed close, but no contact with each others will transfer their electric currents to each others, assuming closed circuit system? despite they technically make no direct contact?
    Last edited by Skullheadhq; 08-01-2011 at 13:24.
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    Just another Member rajpoot's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Quote Originally Posted by Skullhead View Post
    why two coils placed close, but no contact with each others will transfer their electric currents to each others, assuming closed circuit system? despite they technically make no direct contact?
    off the top of my head, depending on the voltage applied the air between the coils will get ionised allowing current to pass.


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  8. #8
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Quote Originally Posted by Cute Wolf View Post
    - ask a question about science principles/applications (maths, physics, chemistry, biology, astronomy, geology, etc), but NOT social sciences (economy, politics, socials, etc - since they're pretty subjective).
    Bah, there are as many correct answers in the social sciences are there are in the hard sciences.


  9. #9
    Needs more flowers Moderator drone's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Quote Originally Posted by Skullhead View Post
    why two coils placed close, but no contact with each others will transfer their electric currents to each others, assuming closed circuit system? despite they technically make no direct contact?
    Alternating or direct current?
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  10. #10

    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Something about Magnetic field <-> Electric field inducting each other, or something... I used to be smart, not any more... -_-

  11. #11
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Oh lawd, never knew I was this good in chemistry, but I am.
    "When the candles are out all women are fair."
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  12. #12
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Quote Originally Posted by Skullhead View Post
    why two coils placed close, but no contact with each others will transfer their electric currents to each others, assuming closed circuit system? despite they technically make no direct contact?
    On the top of my head: the first coil emanates an electromagnetic field, wich creates electric currents in the second coil. Having coils of different sizes causes the voltage to differ; i.e. a transformer.

  13. #13

    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    In the simplest terms air is only dielectric (non conductive) because its intrinsic resistance (probably the wrong term, soortelijke weerstand, what is for electric resistance in ohm what density is for mass in kg) is so high. However the resistance increases (or decreases) linearly with the distance in the medium which must be crossed, as a result if the gap is small enough your resistance nears to small enough that the potential on the circuit is large enough for current to pass through this resistance.

    Additionally, the circuit generates an electric field (on all parts of the circuit, that is what happens when electric charge is shifted and also why CAT cables often employ a twisted pair design to negate the effects of the electric field on signal reception at the other side) which may be sufficiently strong to generate “static electricity” as the coils become “charged”.

    Depending on the potential on the circuit and distance between the coils either one is the likely explanation. (At relatively low voltages/large gaps the coils act as a capacitor and the electric field explanation applies, or at very small distances or high voltages the air is not sufficiently resistant to block the electric current.)

    EDIT: I am assuming the circuit looks like this in my poor ASCII art representation:

    Code:
    ---| :---
    |       |
    |--C C--|
    | : is the source of potential (i.e. a wall socket), the - and | are bits of wiring, and the C's are coils.
    Last edited by Tellos Athenaios; 08-01-2011 at 19:30.
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  14. #14

    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Quote Originally Posted by Kralizec View Post
    On the top of my head: the first coil emanates an electromagnetic field, wich creates electric currents in the second coil. Having coils of different sizes causes the voltage to differ; i.e. a transformer.
    No, [ideal] transformers work without electric current passing through the air, and crucially only work properly on an AC circuit because they rely on induction as a result of change in magnetic field. (Namely: alternating direction of magnetic field, the differences in field strength is what determines the difference in output potential and current [ignore the effects of resistance in the coil system] and the field strength is determined by more than just size).
    Last edited by Tellos Athenaios; 08-01-2011 at 17:53.
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  15. #15
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    *brains explode*

  16. #16
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Quote Originally Posted by Tellos Athenaios View Post
    In the simplest terms air is only dielectric (non conductive) because its intrinsic resistance (probably the wrong term, soortelijke weerstand, what is for electric resistance in ohm what density is for mass in kg) is so high. However the distance increases (or decreases) linearly with the distance in the medium which must be crossed, as a result if the gap is small enough your distance nears to small enough that the potential on the circuit is large enough for current to pass through this resistance.

    Additionally, the circuit generates an electric field (on all parts of the circuit, that is what happens when electric charge is shifted and also why CAT cables often employ a twisted pair design to negate the effects of the electric field on signal reception at the other side) which may be sufficiently strong to generate “static electricity” as the coils become “charged”.

    Depending on the potential on the circuit and distance between the coils either one is the likely explanation. (At relatively low voltages/large gaps the coils act as a capacitor and the electric field explanation applies, or at very small distances or high voltages the air is not sufficiently resistant to block the electric current.)

    EDIT: I am assuming the circuit looks like this in my poor ASCII art representation:

    Code:
    ---| :---
    |       |
    |--C C--|
    | : is the source of potential (i.e. a wall socket), the - and | are bits of wiring, and the C's are coils.
    correct
    now, you're next
    "When the candles are out all women are fair."
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  17. #17

    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    This one is looking for an algorithm that could conceivably be used to plot a bisector on a screen.
    Below some rules for answers to make sure we can understand what we come up with:

    Suppose you a have a 2d coordinate system. Points are defined through the function point which takes an x and y coordinate and returns a point. Then there is a function y which takes a point and returns its y coordinate, likewise there is a function x which take as a point an returns its x coordinate. There is a function d() to compute distance between two points and a function sqrt() to compute the square root of real number. (E.g.: d(K,L) is 5 if the distance between points K and L is 5.) You can use the following comparison operators, where a and b are variables used for explaining how they work:
    Code:
    -- test if a is less than or equal to b
    a <= b 
    -- test if a is greater than or equal to b
    a >= b
    -- test if a is equal to b
    a == b
    -- test if a is not equal to b
    a != b
    -- test if a is less than b
    a < b
    -- test is a is greater than b
    a > b
    These operators will also work to compare variables with values, e.g. you could write something like a == 0 to test if variable a is 0.
    You also get two boolean operators to combine multiple comparisons && for logical and, and || for logical (inclusive) or.

    Additionally, you can use the following arithmetic operators: × (multiplication of two real numbers), ÷ (division of two real numbers), + (sum of two real numbers), - (subtracts one real number from another real number).

    You are able to define branches in your algorithm using if-else syntax, where if takes an expression which must evaluate to a boolean (true or false). E.g. to test if a variable div is 0:
    Code:
    if div == 0
      -- proceed with one branch
    else 
      -- proceed with another.
    The operator precedence (the mechanism which determines how an expression like 5 - 3 * 4 is evaluated) for the defined operators is (from highest to lowest):
    1. ×, ÷ (they have equal precedence values)
    2. +, -
    3. &&, ||
    4. == , != , <=, >=, >, <
    5. , (the comma operator)


    You can use parentheses to group expressions. Thus: ((5-3) * 4) != (5 - 3 * 4) returns true.

    Finally you are able to define new variables using <name> = <value> notation. E.g. to define a variable z as the distance between two points P and Q you would write:
    Code:
    z = d(P,Q)
    Names must not be numeric constants the names of operators, existing functions or existing variables. Note that this means you are not able to redefine variables, so the following will NOT work:
    Code:
    z = d(P,Q)
    z = z + 1 -- this will not work, because z already exists and is defined to d(P,Q).
    You can define functions using shortened form of lambda notation (where \ denotes the lambda symbol), which works like this:
    Code:
    -- define a variable called sum to be a function which computes the sum of two given values:
    sum = (\x y -> x + y)
    And use functions like this:
    Code:
    -- define a variable called ten to be the result of sum() applied to 5 and 5.
    ten  = sum(5, 5)
    If you call functions with fewer arguments than that they require the result will be a function which takes as many arguments as needed to compute the original function's result. The arguments you supply are ordered from left to right, i.e the left most argument is the first one supplied. For example:
    Code:
    -- define a variable to be the result of calling sum() with only one argument (the first)
    plus5 = sum(5)
    -- define a variable to be the result of calling plus5() on 7 which is then the last (second) argument to sum():
    result = plus5(7) 
    -- result == 12.
    You end a branch of your algorithm using the keyword return and the name of the variable or a constant you want to return. This is so I know where to look for your actual computed answer. To clarify, since you will be calculating a new point, the return lines should either look like:
    Code:
    return point(my-x-coordinate,my-y-coordinate)
    , or:
    Code:
    return my-result



    Suppose now you are given three points, let's call them A, B, C. The three make an angle ACB which is not 180°. Additionally, d(A,B) is nonzero, d(B,C) is non zero and d(A,C) is non zero as well. The algorithm I am looking for will compute a fourth point named D which lies on the bisector of this angle ACB. I am not looking for a name, I am looking for an actual implementation which we can use to compute it.

    This is purely about reasoning, it requires only a minimal amount of math knowledge. It is not actually very difficult, but it should hopefully prove quite satisfying to come up with a solution that works. I suggest keeping the answers in spoilers ([spoil]) tags until we find one which does the trick.
    Last edited by Tellos Athenaios; 08-01-2011 at 20:43.
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  18. #18
    Needs more flowers Moderator drone's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Is this what you wanted?
    Spoiler Alert, click show to read: 
    if (d(A,C) < d(B,C))
    shortLegPoint = A
    longLegPoint = B
    else
    shortLegPoint = B
    longLegPoint = A


    normalizeRatio = d(shortLegPoint,C) / d(longLegPoint,C)
    normalizePoint = point( ( (x(longLegPoint) - x(C) ) X normalizeRatio) + x(C), ( (y(longLegPoint) - y(C)) X normalizeRatio) + y(C) )
    D = point( ( (x(normalizePoint) + x(shortLegPoint) ) / 2), ( (x(normalizePoint) + x(shortLegPoint) ) / 2) )
    return(D)
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  19. #19

    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Almost. Your approach is sound, but you made a typo which renders your calculations a bit worthless.
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  20. #20
    Needs more flowers Moderator drone's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Not a typo, a cut/paste error. I find I'm doing that a lot lately when coding...
    Spoiler Alert, click show to read: 
    if (d(A,C) < d(B,C))
    shortLegPoint = A
    longLegPoint = B
    else
    shortLegPoint = B
    longLegPoint = A


    normalizeRatio = d(shortLegPoint,C) / d(longLegPoint,C)
    normalizePoint = point( ( (x(longLegPoint) - x(C) ) X normalizeRatio) + x(C), ( (y(longLegPoint) - y(C)) X normalizeRatio) + y(C) )
    D = point( ( (x(normalizePoint) + x(shortLegPoint) ) / 2), ( (y(normalizePoint) + y(shortLegPoint) ) / 2) )
    return(D)
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  21. #21

    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Your turn, then.
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  22. #22
    Needs more flowers Moderator drone's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    The Delta Tau Chi Deathmobile is heading full steam at the mayor's grandstand during the Homecoming parade. As they approach, the Deltas yell "Ramming Speeeeeed", tailing off with a pitch of C5 (523.25 Hz). If Dean Wormer hears the pitch as D5, how fast is the Deathmobile traveling?

    Assume a dry fall day in Faber (roughly sea level) with no wind and a temperature of 15C.
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  23. #23
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Spoiler Alert, click show to read: 
    Assuming that D5 means 623.25 Hz (not sure about this one)
    If the speed of sound is 1224.995 Km/h,
    (speed was calculated with the help of http://www.sengpielaudio.com/calculator-speedsound.htm )

    then
    623.25 x (1224.995 : (1224.995 - ?)) = 523.25
    1224.995 : (1224.995 - ?) = 1,1911132345914954610606784519828
    1224.995 - ? = 1028,445461291616526273565984758
    ? = 196,549538708383473726434015242 km/h


    Correct?
    Last edited by Kralizec; 08-02-2011 at 22:37.

  24. #24
    Needs more flowers Moderator drone's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    I think you are computing for D#5. D5 is 587.33Hz
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  25. #25
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Oops. That's not the only mistake I made last attempt.


    Spoiler Alert, click show to read: 
    133.6517456 km/h?
    Last edited by Kralizec; 08-03-2011 at 00:12.

  26. #26

    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    You guys are such nerds.

  27. #27
    Needs more flowers Moderator drone's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Your turn, Krazilec.

    Quote Originally Posted by Drunk Clown View Post
    You guys are such nerds.
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  28. #28
    Sovereign of all England! Member Donkey Kong Champion Arthur, king of the Britons's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Quote Originally Posted by Drunk Clown View Post
    You guys are such nerds.


    King Arthur's Court at Camelot

    Spoiler Alert, click show to read: 


    Marble bust of Arthouros the Divider, first man to pass a Koinon Law since the foundation of the Alliance.


  29. #29
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    I know how to make meth
    Baby Quit Your Cryin' Put Your Clown Britches On!!!

  30. #30
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: I'm FAAARRRRR SMARTER than you! (game)

    Okay...

    Lesions on certain parts of the left hemisphere of the brain can cause aphasia. Explain why the same injuries can impair the ability to use sign language in deaf people, even though spatial/visual orientation is centred in the right hemisphere.

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