Yes, that's one way I imagined it. I am actually picturing two styles though. What you're suggesting would be more of a "long game" format. It might take weeks or months to play out. I don't believe the average MP guy will have the patience for that.
* I also thought each territory could have a specific map associated with it. I imagine specific adjoining territory paths. Akin to the original Shogun TW.
* Perhaps also strategic significance, including but not limited to; specific money earned per turn, walled city vs. open field, military effects such as can only build cavalry/infantry/missile units in specific territories. Things like that.
I can see my friends and me playing a game like this over the course of several weeks. Not necessarily having a clear winner. More of a sandboxing and empire building, with an excuse to go fight battles too. How you make your strategic moves is just as important as how well you fight on the battlefield.
I think I need to reinstall Shogun 2 and see how their online multiplayer campaign works, probably some good ideas and I can weed out some bad ones too. This is probably too complicated for the average Total War multiplayer. I realized this and that leads me to a second style of play.
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The Dead Pool Survivor Tournament...
In my mind I'm now trying to reformulate this into something distilled down even further, where the territory aspect is removed. No need to keep a map, therefore taking out the need to track troop location and movement. This would be something that could play faster, more of a weekend tournament style of play. Similar to jousting tournaments of old.
* I'm thinking a same kind of play, with "persistent" armies, rounds where money is earned, units repairs and maintenance/upgrades/purchases occur, and then battle challenges are issued, scheduled and fought before the next round starts.
* Rather than set up some sort of double elimination match, I believe a player may participate as long as he can field an army. Rather than be eliminated he would simply concede that he can no longer continue the tournament. Therefore he is no longer open to challenge by another player.
This I do see as more of an elimination based survivor game that wouldn't take as long to play, and would have a clear winner. Does that make sense?
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