I finally got around to looking at the files (sorry for the delay), but it doesn't look like anything was changed from the originals. Are you sure you uploaded the ones from your mod?
I finally got around to looking at the files (sorry for the delay), but it doesn't look like anything was changed from the originals. Are you sure you uploaded the ones from your mod?
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If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat
"Why do you hate the extremely limited Spartan version of freedom?" - Lemur
I can't try running it at the moment, but I did glance through the unit prod to see if anything looked wrong.
Changes I see:
- Added a bunch of units to the Byz roster (Jannisaries, Turcomans, Ottoman/Saracen Inf)
- Added Armenian Heavy Cav for all
- Added Orthodox to Hashishin cultures
- Upped bodyguard units to 40 men
- Changed formation rows to 4 for spear units
Nothing glaring, but I did notice that for Ottoman Infantry, you added the Byz to the faction association, but the culture says Muslim only. They get activated as mercs in High, maybe that's causing the problem.
Not going to cause a crash, but you should also increase the size of the Sipahi of the Porte to 40. You bumped up all the other bodyguard units to 40, but the Turks will get short-changed in Late.
I'll check it more thoroughly when I get home.
The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions
If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat
"Why do you hate the extremely limited Spartan version of freedom?" - Lemur
So I did basically what you have done:
Moved your unit prod file into a fresh MTW area, fired up savegame, end turn, CTD after 1204 actions resolved
Changed the OttomanInfantry line (removed culture), fired up savegame, end turn, CTD
Removed extraneous endlines from unit prod file, fired it up, end turn, CTD
Backed out unit prod to vanilla, loaded in your build prod file, fired it up, end turn, CTD
Backed out build prod, fired up savegame with straight vanilla, end turn, CTD
You tried older saves, so I'm definitely thinking it's something already on the map. This might take a while...
Edit-> broke this off onto a new thread.
Last edited by drone; 10-05-2011 at 01:16.
The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions
If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat
"Why do you hate the extremely limited Spartan version of freedom?" - Lemur
Speaking of the save files, the different saves I tried only went back 5 years at the most. When a save file gets corrupted does it CTD immediately or is it possible the error carried over several years and then caused a problem at the 1204 -> 1205 transition? I'm curious if I should go back and try some of the save games from even farther back, say, 10+ years, but I don't know exactly how the game treats or reacts to corrupt save files.
I ran a fresh campaign on autorun last night, and it got past 1205. So I'm guessing whatever the problem is is on the map in your saved game. Either you have a corrupted save, or something got built/recruited that causes a conflict in High. I'll look through the files again.
The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions
If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat
"Why do you hate the extremely limited Spartan version of freedom?" - Lemur
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