Quote Originally Posted by dreijer View Post
Hey guys,

Sorry for jumping directly into your thread here. I'm one of the developers behind Evolve and we noticed you guys were trying us out, so I just wanted to let you know that we'd love to hear any feedback you might have while trying out the party system (and Evolve in general). We're very interested in improving Evolve so it "just works" for as many people as possible.

With that said, I'm a little unclear on two things I've seen in posts above:

1) Why do you need to move the virtual network adapter around on the Windows priority list? That was a thing Hamachi often required, but I'm not sure why you need to with Evolve since we make sure to hijack broadcast traffic properly? If this really is a problem, I'd love to figure out why so we can fix it.

2) "NB: If and when you Vista/Win7 users get a network security pop-up every time you connect to a party, please choose Public option for max security. Home/Work isn't "unsafe", it just means other Home/Work set-up users can see any shared files/folders you may have.". I'd highly recommend selecting Work rather than Public since the Windows Firewall might block broadcast traffic (or other things) that your game needs. Evolve has a built-in firewall that should protect you against most common "dangerous" ports.

Again, I hope you don't mind me jumping in here. :)

Happy gaming!
1) Our game requires that the VPN network adapter be prioritized after the network adapter with which the user is connected to the Internet. Therefore, to be safe universally, I have all my players make certain the VPN we use is placed after both the LAN adapter as well as the WiFi adapter (if applicable). The latest version of Hamachi thankfully does this by default and so we do not have the issue of reprioritizing today. Unfortunately (for our particular game), Evolve by default gets top priority. As such, testing confirmed that indeed we cannot make multiplayer gameplay with that default setting. After reprioritizing we were able to play as usual. For the record, this is an issue with Rome: Total War.

2) The issue is not with outsiders, but from within the community itself. I recommend our players require a password for networked computer access as well as to turn off public folder and file sharing. This does not hinder our gameplay as we have been doing this for a while now. This is only so that we make certain the only way players are using our system is for the game and not for sneaking into other people's shared folders and files.

Thank you for your concern and I hope our feedback is of some help to you developers. And thank you for the wonderful software. Now I don't have to worry about writing a custom VPN for this community.