I would like to force players to use core troops. That's why I would advocate three categories: core/factional, regionals/allies, merc/very-shorttime-allies. Possible would be rules:
1.) 10 core min., 10 allies max., 4. merc max.
2.) 12 core min., 8 allies max., 4 merc max.
3.) 8 core min., 12 allies max., 4 merc max.
About the detailed number, we might have to discuss further but I never liked it to categorize merc and short-time-allies together with regional troops and long time allies.
Last edited by Kival; 06-30-2012 at 20:19.
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I pushed a simplification of composition rules and you guys come up with this? Gah!
If we want we can redefine factionals to a narrow group of units and expand the number of nonfactionals players can bring, this would probably have a similar effect to what Kival wants without creating more classifications.
Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member
"To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -CalgacusOriginally Posted by skullheadhq
Who set Steppe Riders for Pontus factional list thats totaly nosense
EB team has a respectable awareness of geography, I must insist.
http://en.wikipedia.org/wiki/Pontic-Caspian_steppe
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