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  1. #1
    Member Member Gilrandir's Avatar
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    Default Re: Fix for resolution problems.

    Quote Originally Posted by caravel View Post
    We're still here, just waiting for someone to ask a question
    Ok, but remember, you were waiting for it. This seems to be a wrong thread for it and the problem was broached in my very first post at this forum, but caravel is so starved for questions...
    Well, it is about attacking from different provinces. It has been elucidated by Asai that if two armies attack from different provinces the same province of the enemy thus combining into a single army, it (the army) will be headed by the general with more stars. But what if the generals have equal number of stars? What determines the appointment of the joint army's leader - piety, dread, hidden v&vs or random choice of the AI?
    Quote Originally Posted by Suraknar View Post
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  2. #2
    Needs more flowers Moderator drone's Avatar
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    Default Re: Fix for resolution problems.

    Quote Originally Posted by Gilrandir View Post
    Well, it is about attacking from different provinces. It has been elucidated by Asai that if two armies attack from different provinces the same province of the enemy thus combining into a single army, it (the army) will be headed by the general with more stars. But what if the generals have equal number of stars? What determines the appointment of the joint army's leader - piety, dread, hidden v&vs or random choice of the AI?
    I imagine it would be the same with multi-unit stacks (which I haven't really looked at). Pile a bunch of 1-stars into a stack and see which one gets the nod.
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    Member Member LordK9's Avatar
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    Default Re: Fix for resolution problems.

    I'm going to take a complete and totally unevidenced guess: date of rank since all militaries I know of have done it that way forever. If saluting goes back to the middle ages (raising the visor to acknowledge friendly intent), then other such customs may well date back to then.

  4. #4

    Default Re: Fix for resolution problems.

    I've tried this fix with BKB Supermod, XL Tiberious version, MedMod, Fall of Rome, and others, and it does fix the resolution problems. I always get crashes though and it's usually the next "end of turn" after fighting a battle. Is this related to the ddraw.dll when transitioning from the battle mode to the strategy map? Do you think the button fix would help? It does get annoying crashing after battles but I hate to auto resolve them.

  5. #5
    Member Member Stazi's Avatar
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    Default Re: Fix for resolution problems.

    If you have any problems involving strategy map (especially CTDs) you should try button fix.
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  6. #6

    Default Re: Fix for resolution problems.

    Quote Originally Posted by Stazi View Post
    If you have any problems involving strategy map (especially CTDs) you should try button fix.
    Thank you I'll give it a try.

  7. #7

    Default Re: Fix for resolution problems.

    Quote Originally Posted by Gilrandir View Post
    Ok, but remember, you were waiting for it. This seems to be a wrong thread for it and the problem was broached in my very first post at this forum, but caravel is so starved for questions...
    Well, it is about attacking from different provinces. It has been elucidated by Asai that if two armies attack from different provinces the same province of the enemy thus combining into a single army, it (the army) will be headed by the general with more stars. But what if the generals have equal number of stars? What determines the appointment of the joint army's leader - piety, dread, hidden v&vs or random choice of the AI?
    It's the same question as: "two units attack a single province from two different provinces, both units are identical, (0 star generals), which one is chosen as the general?".

    Whoever is chosen as the general also determines the border lands chosen for the staging of the battle. It's not clear as to who would be chosen, but if the game engine cannot use command stars then it must have to choose the general based on other generals' stats... if those are also equal then the unit quality would presumably determine which unit leads the army, if both units are the same then the ages of the generals involved may factor in, if both units were trained on the same year, then there is always the campmap province ID... if the game engine could not decide then the game would crash, so there has to be "fail safes" for this.

    I would concur with drone, that the best approach would be for you to test it and post your findings...
    Last edited by caravel; 11-05-2012 at 15:48.
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  8. #8

    Default Re: Fix for resolution problems.

    I tried the resolution fix and the button fix and applied both to MedMod. Fought a battle and hit end of turn with no problem but while cycling through I was attacked and when this battle was loading I got "error medieval total war encountered an error and will now exit" or something like that. I don't know what else to try?

  9. #9
    Needs more flowers Moderator drone's Avatar
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    Default Re: Fix for resolution problems.

    Just out of curiosity, what are your machine specs?

    I still occasionally get CTDs when exiting battles, but not really often enough to bother me that much. And now that I've said that, one day it will happen after a epically long Horde battle and I will be a very, very, sad general.
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  10. #10

    Default Re: Fix for resolution problems.

    Windows Vista 64 bit
    Model FX6800
    Quad core i7 CPU 920 @ 2.67 GHz
    ATI Radeon™ HD 4850
    RAM 3 GB DDR3
    750 GB SATA Hardrive
    Last edited by Baron von Manteuffel; 11-07-2012 at 11:26.

  11. #11
    Needs more flowers Moderator drone's Avatar
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    Default Re: Fix for resolution problems.

    Have you tried running MTW in WinXP or Win2K emulation mode?
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  12. #12

    Default Re: Fix for resolution problems.

    I have tried WinXP mode and it didn't help at all. I just tried the Windows 2000 mode and again, fought a battle with no problem but I was attacked in another provence and "Medieval Total War encountered an error and will now exit". For me, it always happens if I have to fight more than one battle per turn it seems.
    Last edited by Baron von Manteuffel; 11-07-2012 at 00:38.

  13. #13
    Member Member Gilrandir's Avatar
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    Default Re: Fix for resolution problems.

    Quote Originally Posted by caravel View Post
    Whoever is chosen as the general also determines the border lands chosen for the staging of the battle. It's not clear as to who would be chosen, but if the game engine cannot use command stars then it must have to choose the general based on other generals' stats... if those are also equal then the unit quality would presumably determine which unit leads the army, if both units are the same then the ages of the generals involved may factor in, if both units were trained on the same year, then there is always the campmap province ID... if the game engine could not decide then the game would crash, so there has to be "fail safes" for this.

    I would concur with drone, that the best approach would be for you to test it and post your findings...
    It is the best approach, but the longest one to find out the answer. So I thought that someone has already tried what you advise and can come up with the results. If some orgers were not lazy to conduct countless one-unit-against-one-unit battles to find out which is better, I was hoping that others have performed numerous unit mergings to find out what qualities of the generals are at work in choosing the head of the joint army. Apparently not. Well, again it's poor me who has to do all the work myself.
    Quote Originally Posted by Suraknar View Post
    The article exists for a reason yes, I did not write it...

  14. #14
    Member Member DEB8's Avatar
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    Default Re: Fix for resolution problems.

    Quote Originally Posted by Gilrandir View Post
    So I thought that someone has already tried what you advise and can come up with the results. If some orgers were not lazy to conduct countless one-unit-against-one-unit battles to find out which is better, I was hoping that others have performed numerous unit mergings to find out what qualities of the generals are at work in choosing the head of the joint army. Apparently not. Well, again it's poor me who has to do all the work myself.
    It's said generally, and maybe by someone in particular but I don't know who ; that the only person one can rely on is oneself ! That I learnt many years ago...

    Good luck !
    Last edited by DEB8; 11-13-2012 at 02:52.

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