These are from my long campaigns with this X3 costs mod;
(All of them on VH-H settings.)
Bactria
Carthage
Casse
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Pahlava seems to be progressing alright. But nevertheless, I wonder the same thing Ludens does. How is tech affected? Have you tried a general survey of city tabs across the map using the spy command?
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I did not control all you mentioned. But I can say few things;
- First years AI may not expand as fast as before.
- AI uses cheap units in first years, may be decades.
- Cities grow well, script gives enough money to develop them I think. With less armies, population becomes bigger also.
This looks like a mod that will make VH campaign more playable in the later stages - well done and good thinking!
I won't be using it myself, though, since I never play VH campaign - too hard for me, I prefer M campaign and slow progress.
This mod also can be use when you begin to think there are too many battles in the campaign. First time I did this; my Romani campaign which is started default unit costs and upkeeps is now in 233BC. And I tired of fighting every turn with same enemies. Now I am using x3 unit costs and upkeeps. So, there are less stacks and less battles, battles which are significative.
Very interesting idea. I too like less battles and less stacks to make battles more significant.
"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
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is perhaps x3 costs and upkeeps a little much? what about 1.5, or 2? I think more testing on this is necessary to make sure that development doesn't go down, where the AI just buys a bunch of crappy units instead of a bunch of expensive ones, yet still doesn't have paved roads.
the fundamental idea is great, for I hate the mid-late game stack fest of agemai or other elites just over and over. I want to feel like one battle was a big deal, rather than a daily occurrence.
Last edited by fomalhaut; 02-26-2013 at 18:07.
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