Results 1 to 13 of 13

Thread: x3 Unit Costs and Upkeeps

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: x3 Unit Costs and Upkeeps

    These are from my long campaigns with this X3 costs mod;
    (All of them on VH-H settings.)

    Bactria


    Carthage


    Casse

  2. #2

    Default Re: x3 Unit Costs and Upkeeps

    Pahlava seems to be progressing alright. But nevertheless, I wonder the same thing Ludens does. How is tech affected? Have you tried a general survey of city tabs across the map using the spy command?
    EB Online Founder | Website
    Former Projects:
    - Vartan's EB Submod Compilation Pack

    - Asia ton Barbaron (Armenian linguistics)
    - EB:NOM (Armenian linguistics/history)
    - Dominion of the Sword (Armenian linguistics/history, videographer)

  3. #3

    Default Re: x3 Unit Costs and Upkeeps

    I did not control all you mentioned. But I can say few things;

    - First years AI may not expand as fast as before.
    - AI uses cheap units in first years, may be decades.
    - Cities grow well, script gives enough money to develop them I think. With less armies, population becomes bigger also.

  4. #4

    Default Re: x3 Unit Costs and Upkeeps

    This looks like a mod that will make VH campaign more playable in the later stages - well done and good thinking!

    I won't be using it myself, though, since I never play VH campaign - too hard for me, I prefer M campaign and slow progress.

  5. #5

    Default Re: x3 Unit Costs and Upkeeps

    This mod also can be use when you begin to think there are too many battles in the campaign. First time I did this; my Romani campaign which is started default unit costs and upkeeps is now in 233BC. And I tired of fighting every turn with same enemies. Now I am using x3 unit costs and upkeeps. So, there are less stacks and less battles, battles which are significative.

  6. #6
    Now sporting a classic avatar! Member fallen851's Avatar
    Join Date
    Oct 2005
    Posts
    799

    Default Re: x3 Unit Costs and Upkeeps

    Very interesting idea. I too like less battles and less stacks to make battles more significant.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

  7. #7

    Default Re: x3 Unit Costs and Upkeeps

    is perhaps x3 costs and upkeeps a little much? what about 1.5, or 2? I think more testing on this is necessary to make sure that development doesn't go down, where the AI just buys a bunch of crappy units instead of a bunch of expensive ones, yet still doesn't have paved roads.

    the fundamental idea is great, for I hate the mid-late game stack fest of agemai or other elites just over and over. I want to feel like one battle was a big deal, rather than a daily occurrence.
    Last edited by fomalhaut; 02-26-2013 at 18:07.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO