Unfortunately this is not the case, because there are many rebellions just like in vanillia. Let's say, i'am with Hungary, and then i switch to the computer, let's say to France and make the auto-tax on (making loyalty min. 130 everywhere), and IN THE SAME TURN switch back to Hungary or any other faction, and i check France and its provinces, the loyalty drop back because the AI decided to increase the tax.
In short, the AI is not effected by the loyalty command line, it does not use the same loyalty aim as my auto-tax (which is originaly minimum 120, loyalty:130 change it to 130).
In very short, to be clear as possible: The loyalty:130 only do one thing: changes the player's auto-tax option. At least in my game.
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