It's been a while since I played a VI campaign, so I'm probably wrong about the 2 gates. The split units only happens at the lower castle levels though. And yes, the AI will stick a half-unit outside hidden in woods at times, it's very annoying especially when the timer is running and you don't have cavalry to find the cowards.
I don't know if the human player can split the units, I've never had to defend a lower level castle before.
You could do that, but that early in the game who has time for that?Originally Posted by Brandy Blue
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