Would of finished it sooner if it wasn't for win 10 deleting my MTWVI file and me reinstalling it.I generally do what drone said and then concentrate on one area.
Would of finished it sooner if it wasn't for win 10 deleting my MTWVI file and me reinstalling it.I generally do what drone said and then concentrate on one area.
I conquered with Mercians today.
I always wanted to win the Vikings campaign as the Welsh. I think it would be a good idea to do so![]()
Ja mata, TosaInu. You will forever be remembered.
Proud![]()
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
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If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat
"Why do you hate the extremely limited Spartan version of freedom?" - Lemur
Did it once and, well, saw it through. You should attack Mercians and capture Mierce before they start spawning Huscarles, that is before they build the fort (4 years) and the royal palace (10 years, IIRC). It wasn't a problem for me. The problem was Saxons, who did start spawning Huscarles. Yet the key thing here is to have many-starred generals.
You can win with every faction - and I always go for the 110% win in VI - ie I also take the Viking lands with carfeul use of agents. I've done it with all the British factions, including the Welsh, though I think this is the hardest faction, a serious 'turtle and tech-up' scenario. You get iron and valoured-up archers, on the plus side. On the downside, nasty neighbours with huscarles... you probably have to play diplomacy more with the Welsh, and make maximum use of agents, too.
But that's a bit o/t - with regard to rebels, if you're struggling with loyalty problems, try shuffling your troops around so that you leave the most defensible provinces (eg ones with a guaranteed river map) with the lowest loyalty, so if the rebels do pop up, they are easily defeated. You can even use this to 'farm' rebels - ie keep 'em coming and take lots of money off them in forfeited lands etc, but that is a bit on the cheesy side.
ANCIENT: TW
A mod for Medieval:TW (with VI)
Discussion forum thread
Download A Game of Thrones Mod v1.4
Archers are always fun - particularly with the Welsh which have a specific ability to it.
Problem is, as macsen said, you've got neighbours with Huscarls. And Welsh infantry aren't particularly tough so you've got a good chance only if you turtle, defend and make maximum use of archers otherwise the Huscarls will fly away with your infantry. Use plenty of archers, defend them well, and you will see results.
Ja mata, TosaInu. You will forever be remembered.
Proud![]()
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
Plus, with the Welsh, if you can a) get an alliance with the Vikings, and b) get boats out before the Irish, you stand a good chance grabbing Ireland - once you have a foothold, the Irish tend to melt with plenty of archers against them. And then you've got two more iron provinces and a good defensive situation.
I like arrows. And my enemies learn to loathe them![]()
ANCIENT: TW
A mod for Medieval:TW (with VI)
Discussion forum thread
Download A Game of Thrones Mod v1.4
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