Bug is something that goes wrong against the initial scheme. I believe that what you are talking about is the architecture of the game, not a malfunction.I agree that the game is supposed to be challenging, to make you think tactically, but diplomacy is bugged.
Look at M2TW - you can fight for 20 years and then factions sue for peace. And you can also resume your alliances with your former allies after another 10 years let's say. This does not happen in MTW. Never happened.
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