Hey, this is the Sword of Cao Cao, leader of the revolution for China Total War. First let me outline the game idea here that we agreed upon not to long ago.
- Contrary to the name it's not just China, it focuses on China but in reality it is all of the great Oriental Warrior Nations. Something that CA has completely ignored with Mongolia and Japan being the exception.
-Factions are:
India
China
Mongolia
Japan
Korea
Siam
Burma
Vietnam
Cambodia
* On a side note China could be divided into seperate factions like Rome, i.e. The Qin, the Zhou, the Shang.
Minor Factions
Phillipines
Indonesians
Okinawans
Nepalese
Tibetans
Ainu
- Time Period
The first game would be from the Warring States perio to say, the Fall of the Jin Dynasty. The expansion would cover the Medieval/Dark Ages era of the Far East.
- Unit Variety
This is where China shines so bright. So much unit variety! Lets looks at what we can have with tihs awesome game.
Fire Oil Cabinets (basically Chinese siege flamethrowers)
Bombs, Landmines, Gunners, Rockets
Fire Lances
The many, different kinds of Indian War elephants.
Booby traps, poison dartmen, smaller but more jungle adapted elephants
Vicious headhunters and withdoctors from the jungles of Vietnam, Phillipines, and Indonesia.
The huge and armed to the teeth citadels of China and India.
The many differnet sects of fanatical Sohei, ninja, and of course the famous samurai and all of the samurai varieties from Japan!
The rather large, bristling-with-all sorts of nasty weapons, chariots of China and India!
All of the biological and chemical warfare weapons and techniques invented by the Chinese and Indians!
The famous Mongol horse archers and Chariot archers from the steppes!
- Terrain Variety
This game would have probably the biggest variety in geography than any total war game to date! Lets take a look:
The barren steppes and freezing deserts of Mongolia
The blazing deserts and jungles of India
The rainforest of Indonesia and the beaches of the Phillipines
The majestic land of China with her huge and grand cities, great citadels and rolling hills
The plains, forest and mountains of the Land of the Rising Sun
The deep dark and haunted jungles of Vietnam
- What would make this so different and grander han previous total wars?
Like I said the unit variety, the geographical variety, the huge map and exotic locations, the culture.. And the great technological revolutions in ancient China and India. You would have guns as well as explosives and chemical/biological warfare. While at the same time having melee troops, great warriors, cavalry, all that good stuff! And of course the fact that the Far East has been almost completely ignored, (with the exception of Japan and Mongolia) would finally get her worthy due. Remember the Far East is responsible for huge wars and great innovations in warfare. Dont leave them out before progressing to the gun powder age!
- Religions
Confucianism
Taoism
Buddhism
Shinto
Animist
Hindu
Islam
Christianity
Judaism
With all those different faiths, at differnet periods, can you imagine the warfare and huge impact this would have upon the game and your entire empire?
- RPG qualities
Many players have expressed want of RPG elements in the TW series, with books like Romance of the Three Kingdoms, the Hindu myths, and the legendary samurai, the far east would be the best place to stick some RPG elements!
So now that I've shown you just a little abut how great a game like this would be, (and on the .com theres another revolutionary for a game like this who has had quite some success!) what do you guys think?
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