I destroyed the building only for economic reasons. I terminate all population and building to recoup all the war cost unless while 'liberating' other Roman cities. It's easier to manage from scratch anyway.Originally Posted by Simon Appleton
I destroyed the building only for economic reasons. I terminate all population and building to recoup all the war cost unless while 'liberating' other Roman cities. It's easier to manage from scratch anyway.Originally Posted by Simon Appleton
Say: O unbelievers, I serve not what you serve, nor do you serve what I serve, nor shall I serve what you are serving, nor shall you be serving what I serve.
To you your religion, and to me my religion.
I've finish the campaign with many years spared. Is there a way I can continue the campaign because the Brutii still exists.![]()
Say: O unbelievers, I serve not what you serve, nor do you serve what I serve, nor shall I serve what you are serving, nor shall you be serving what I serve.
To you your religion, and to me my religion.
LestaT: see my comment on this thread:
https://forums.totalwar.org/vb/showthread.php?t=39568
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Thanks. Danke schon... will try after I finished all the factions...
Say: O unbelievers, I serve not what you serve, nor do you serve what I serve, nor shall I serve what you are serving, nor shall you be serving what I serve.
To you your religion, and to me my religion.
I just finished my Julii campaign I had won the game over a month ago but I let Rome rebel and then allowed the Scipii to take it so I could conquer the map it took a long time and a couple of times I was put on the ropes by the Scipii and the Parthians , but I finally conquerd selucia and those elusive cities in Persia that you kow are there but have to search for and at last I trapped the Parthian King in that city due North of the Caspian sea. I had to send calvary scouts to find it when I did the Pathian King was holed up in a huge city with large walls totally unlike any other city in this part of the map he had a huge army with 3 units of Elephants. I waited for years building up my forces shipping them from persia across the caspian sea that had two big stacks of parthian navies in it constantly harassing my convoys of troops, also marcing them across Europe from Germany and shipping them across the black sea from Nicomedia and byzantium even then it was a miserably slow march to get there.. I had to bring in flaming pigs from the balkans it took well over 10 years finally I ran out of paitence and decided to not wait for the flaming pigs to arrive and just hired mercanaries to supplement my meager Roman force by
by the time I reached this point in the game there were no more large cities to conquer (outside the occasional rebellion) to fuel my war machine , my units on the russian steppe were depleted from years of fighting barbarians in Europe and the persians
but crutched with mercanaries including greek hoplites and eastern infantry Samaritans from the black sea javilans from North africa Barbarians from Gual and Briton I thought I would give it a try.. I had units from all over the empire and it was a brutal fight the Elephants gave me a hard time for a bit but I was able to corner them in the narrow city streets.. at the end I won but was so decimated I lost the cirty to rebels the next turn but I eventually recaptured it because the force was mostly peasants. however the capture of this city lead me to the discovery of the last province I was to capture... at the very edge of the world the fabled kingdom of the Amazons.
it was pretty neat it was so far away and hard to get to it literaly to years to march there from the closest city I marched thier with one Roman General and an Army entirely made up of mercanaries as no Roman units were availible or could be spared this far north I finally got there after scouting the city out the year before my army marched in tandem and a unit of Amazon chariots wiped out a straggling unit of mercanaries
it was kind of cool to have this be the last place conquerd a mythical city that took years to get to and a march over hostile territory with a harsh enviornment kind of like the holy grail.. but I was determined to let no land or people go unconquered. The seige was not too bad the city just had wooden walls. the sythced chariots with the amazon archers gave me a hard time before I broke through the walls they are super deadly they just about completely wiped out my units on the rams.. but oh well theyre just mercanaries.... after that I rushed the city the chariots routed a couple of units but they didnt last to long against the cavalary in the confines of the city
The Amazon warriors had a few units of Slave "men" as peasant units but they were just fodder for my blood thirsty mercanaries
so after all this effort to get there and reach this mythical magical city with its proud noble race of beautiful women warriors with a vibrant culture and the great fight to subdue them .. what you ask did you do with these noble and beautiful female warriors?? ... I let my filthy smelly barbarian mercanaries have thier way with them ...got drunk ...then slaughtered them all....
....there was no reason at this point to step out of character....
the Scipii left in Rome were easily defeated of course I had the port blockaded for over a decade I surrounded the city with heavy onagers and destroyed as much of it as I could .. very dramatic .. the rushed in to the burning city through open gates(spies ) and of course slaughterd everyone
The end
Last edited by ZIM!!; 12-22-2004 at 17:43.
The one thing that I can say about the Julii campaign is to rush fast into Gaul. This campaign is mostly about expanding quickly into Europe. Germania wont attack you and are pretty quiet. If an alliance can be made, they will help you beat back Britainnia, who will almost certainly attack you.
This may or may not be helpful, but I've found something out about fighting the Germans. Those spear warbands of theirs can be beaten with light infantry. During the deployment phase, take all of your light infantry, and deploy it in one place, one unit on top of another. If you have light cavalry, use it to kill archers and warlords, and, when their spear warbands are locked in mortal combat, pounce from the rear. I used this to defeat a good sized German force near Trier, which I took a turn later, or so.
there should be the option of continunig after you complete it..Originally Posted by LestaT
Student by day, bacon-eating narwhal by night (specifically midnight)
Even if you elect not to continue the campaign when the victory cutscene plays, you could continue as long as you haven't deleted the autosave gamefile for the current campaign.Originally Posted by Tiberius
I hope this was helpful to Lestat.
Rotor
Rotorgun![]()
Onasander...the general must neither be so undecided that he entirely distrusts himself, nor so obstinate as not to think that anyone can have a better idea...for such a man...is bound to make many costly mistakes
Editing my posts due to poor typing and grammer is a way of life.
I've seem noticed some major improvements in the game with the 1.5 patch. Perhaps it is my imagination but the AI seems to actually make a few more intelligent decisions in some tactical decisions.
It is now 25 years into the campaign and the Julii have reduced the Gauls to Alesia and Numantia but their attacks seemed more corrdinated than with 1.3. The Gauls came at me with nearly full hosts of 20 units and southern Gaul is now littered with at least 5 "major battle" sites. Roman casualties were somewhat heavier than previously seen due to the 2nd Legion having to fight two or more large fights per turn plus the seige battles. The 6th Legion, sent as reinforcements to Gaul was swung south into Spain after the abrupt and surprising declaration of war. It has just concluded a series of 3 major battle at or near Osca in which the city was captured and the local Spanish armies routed. In both legion's cases they need a period to rest, refit and reorganize before pushing on to Alesia and further into Spain. A new legion, the 8th, is forming in central Gaul and it will be tasked with security of the newly conquered provinces.
Noricum, northern Italy, Dalmatia and Illyria are still quiet after the 3rd Legion's pacification program some ten years past but I noticed that, in some cases, the rebel bands were larger than previously seen. Down in Greece, Sparta, Corinth and Athens have been "Romanized" and are now becoming economic powerhouses of the southern empire as well as providing ship building facilities for the Aegean and eastern Mediterranean squadrons. naval losses were somewhat high as the Greek and Macedon navies were both large and experienced.
On the other side of Aegean, the 1st and 4th Legions have just finished a lightening campaign that destroyed the "Greek Cities" and captured the island of Rhodes as well as the 4 most western provinces in Asia Minor. Both legions are refittiing while the 5th Legion forms to join them for the next campaign against Pontus.
In general v1.5 is much more enjoyable than the previous versions and I have noticed the AI combining fleets into larger stacks for factions and rebels (pirates). Larger stacks seem to be the order of day for armies as well and the smaller forces only seem to make an appearance once the faction involved has been "broken" economically and demographically. This game is still enjoyable even after two years.
Cheers.![]()
Pontifex Rex
Im enjoying my Julii campaign so far.
Conquered all of Gaul and am pounding my former Allies Germania. It helps that the Brutii have expanded as fast up north as well - should be an interesting end game with them in a couple of decades. My next major targets are taking the whole of Britain and Spain. I have two armies training in Narbo/Alesia and Londinim.
Ive got spies everywhere. Im making 57k per turn. Katank!![]()
Last edited by Garvanko; 03-01-2006 at 15:35.
do you mean 57k income or profit?Originally Posted by Garvanko
Student by day, bacon-eating narwhal by night (specifically midnight)
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