Ok, ok. Perhaps a bit over the top, but that is just my enthusiastic self.
I have found a way to make battles more climatic and more rare by removing the ability to move non-familiy members on the strategic map. So battles can only be initiated by familiy members and losing the battle might mean losing a named character. Since you can run out of them you will use them more thoughtfully.
Anyway, I am really interested if Single Players are interested in this discovery since if so, modders might incorporate it into their mods. Here's the full thread with more details.
Please let me hear what you think!
Cheers,
Duke John
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