"Chance to level up" IS proportionnal to the difficulty of the target, in a way.
As it seems, to level up, the assassin need a certain number of "points", and the harder the killing, the more point it gives.
"Chance to level up" IS proportionnal to the difficulty of the target, in a way.
As it seems, to level up, the assassin need a certain number of "points", and the harder the killing, the more point it gives.
If violence didn't solve your problem... well, you just haven't been violent enough.
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