If their lethality bugs you , try messing with the frequency of attacks and lethality of hits .Originally Posted by Red Harvest
{incase you don't already know}
Here is the Roman Archers stats from export_descr_unit.txt , with frequency coloured blue and lethality red
type roman archer
dictionary roman_archer ; Roman Archers
category infantry
class missile
voice_type Light_1
soldier roman_archer, 40, 0, 0.8
attributes sea_faring, hide_forest, can_sap, very_hardy
formation 1.6, 2, 3.2, 4, 3, square
stat_health 1, 0
stat_pri 7, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1
stat_pri_attr no
stat_sec 3, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_sec_attr no
stat_pri_armour 0, 2, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 200, 170, 20, 30, 190
ownership romans julii,romans brutii,romans scipii,romans senate
Most folk think the last number is frequency , but it is the second last {the number of 10th of a second between animation cycles I think} and the last is what governs pure killing power of a hit .
Lower the attack number , then reduce lethality and if that still isn't enough , increase frequency {even changing it by a mere 5 either way makes a big difference for melee units} . Just remember that frequency is more attacks if lower , less if number higher ; lethality more chance to kill on a hit if higher , less chance to kill if number lower .
The to test it , you could mod the Archer Auxillia attack number {really should be attack skill , as it is just the chance to hit} and range to be the same as your now more altered Roman Archer and set up a custom battle {or multi with a test partner} Vs some suitable target/s and observe the relative effectivness compared to what it was before {which altering the Aux like that would give for a useful prior benchmark} .
Personally , I like the archers etc {I only toned down the Auxillia Archers' range to 120 , most are still as origonal} , but you should get the same enjoyment out of this game as I do so I hope it can help .
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