i've always kinda assumed that developers continue to develop their games after the vanilla, market version 1.0 is released. i mean its what they do for a living, and once the cutoff time for the finished product has been reached, they stop adding stuff to the thing that will be released to the public. but that they continue tinkering with their in-house versions when they have some free time, or in between projects, adding more options but probably having a less stable game. so that unlike the gamer, who gets to see maybe 4 different builds of the game; demo, vanilla, patch, expansion; the developers play with dozens of different versions even after it goes gold and never spend a huge chunk of time on a specific build like we do.
for those of you who work for CA or another developer or anyone else in the know, is my analysis correct or am i way off base?
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