Quote Originally Posted by Turbo
Interesting isn't it that CA has convinced users to be grateful for any patch and the large number of users that grovel accordingly.
I don't think it's CA's call here, but Activision's.

Neverwinter Nights is an excellent example of ongoing developement. I think Bioware put a lot of work into the original, and knew from the start that they would be releasing multiple expansions. They were constantly putting out updates, and even integrated a patch upgrade utility into the game. And because they knew they were going to continue creating expansion packs, the developers got support from management.

If Activision plans on selling multiple expansions to R:TW, they would be wise to follow this example. From a cost standpoint, expansion packs for popular games are like free money, with relatively low risk. The bulk of the coding is already finished, all that needs to be done is to integrate new features, create the new artwork, fix known bugs, and test. Expansions also have the advantage of lots of "beta" testers, who paid for the privilege of testing the original game.