Remember the biggest bug of them all:
The fact that traits obtained from the battle map are giving twice their supposed amount towards the trait's threshold - this means super fast climbing of the traits, e.g. gaining the first two levels of GoodCommander, BattleScarred, RomanHero after just one battle.
To counter this, double the threshold of traits you can receive on the battlefield, particularly the combat related ones as these can really offset the game's balance in favour of the human. Alternatively, look for the next release of the CVP. :)
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