In my campaign I have 3 of 9 family members that have turned into useless assessors. This happens because I send them into newly captured towns with low loyalty and I can not tax the town at high or better until I get the loyalty higher.
Well, fine. That's the way it's supposed to work. Thats the price to be paid.
However, it seems to me from looking at the trigger
I should be able to redeem them and turn them back into at least neutral taxmen by the fullfilling the conditions in triggerTrigger governing19
WhenToTest GovernorBuildingCompleted
Condition GovernorLoyaltyLevel > loyalty_disillusioned
and GovernorTaxLevel < tax_high
Affects BadTaxman 1 Chance 15
I have never been able to save a bad tax assessor.Trigger governing18
WhenToTest GovernorBuildingCompleted
Condition GovernorLoyaltyLevel = loyalty_disillusioned
and GovernorTaxLevel > tax_high
Affects GoodTaxman 1 Chance 75
I should be able to redeem them in the same way that I can turn a bad farmer into a good farmer.
In looking at a number of posts it seems to me that everyone's solution is to send these guys off to the boonies to be fighting generals.
Also I have almost never seen a goodtaxman!
So, those of you VnV experts, please help. Is there something wrong with Trigger18? Save our bad tax assessors so they can resume their illustrious administrative careers.
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