Don't worry, I've lost countless bits of useful information somewhere in these forums (if only someone could point me back in the direction of that site with the unit stats and the cool interface with pictures of troops from all the different factions on the front page *sigh*).
The range of javelins is set in each individual unit's stat description in export_descr_unit.txt:
Code:
type roman velite
dictionary roman_velite ; Velites
category infantry
class missile
voice_type Light_1
soldier roman_velite, 40, 0, 0.8
mount_effect elephant +6, chariot +6
attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap
formation 1.6, 2, 3.2, 4, 3, square
stat_health 1, 0
stat_pri 7, 2, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1
That '50' in the bottom line is the range.
Now you can go through the .txt file making changes to every javelin-equipped unit (a find and replace for javelin, 50 should do it), or you could explore the possibilities of GodsPetMonkey's Caligula unit editor programme about which you can find out more here.
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