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Thread: ..Thoughts on the game, bugs and patches

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  1. #1
    Member Member Josephus V's Avatar
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    Default Re: ..Thoughts on the game, bugs and patches

    Well, what it sounds like to me was the original version is the best and patches did nothing but cause trouble. I did see the siege bug (maybe) the other night. I had to reload and the Thracians ended their siege of my city. But the very next turn, they sieged again with twice the size army. I had to cancel my invasion plans a deal with them.

    I've rarely seen Horce Archers in all my campaign so I have no experience with them and it seems minor. Also, I've never noticed supermen archers. I've routed many an archer unit.

    Thanks for all the details though.

  2. #2

    Default Re: ..Thoughts on the game, bugs and patches

    can someone please tell me what is the horse archer bug? i haven't seen anything buggy, but i didn't had much experience fighting horse archers. i tend to build empires in western europe :)

  3. #3
    Needs more flowers Moderator drone's Avatar
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    Post Re: ..Thoughts on the game, bugs and patches

    Quote Originally Posted by Ciciocle
    can someone please tell me what is the horse archer bug? i haven't seen anything buggy, but i didn't had much experience fighting horse archers. i tend to build empires in western europe :)
    Short version:
    They don't fire properly while moving. This can be fixed by editing the unit files.

    Long version:
    https://forums.totalwar.org/vb/showthread.php?t=43090
    It's six pages long, with some ranting and bickering. Good fun
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  4. #4
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: ..Thoughts on the game, bugs and patches

    It has been confirmed by several people over at com that the load siegebug was present in 1.1. Haven't read anything conclusive about 1.0 though.
    So obviously something made the AI behave more conservative in 1.2, it could be that previously is was merely 'forced' to leave while now it forgets the purpose for its army's placement. Thus the army gets sent off to do other duties, which they didn't in 1.1.
    You may not care about war, but war cares about you!


  5. #5

    Default Re: ..Thoughts on the game, bugs and patches

    Yeah,

    It's just too much to ask CA to correct the ONE WORD for HA, to correct the mistaken greater than signs for the traits, etc.

    That would take them, what? One day. Those aren't even bugs but ERRORS.

    How much playing did anyone do before they had 2-3 scareface generals?

    I played one campaign half-way through and thought "weird, all my generals are scarred."

  6. #6
    Member Member tai4ji2x's Avatar
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    Default Re: ..Thoughts on the game, bugs and patches

    heh, no kidding. i didn't even have to play half a campaign. about 25 turns was enough to realize something fishy going on.

  7. #7

    Default Re: ..Thoughts on the game, bugs and patches

    thanks a lot, Drone!

  8. #8
    Senior Member Senior Member Jambo's Avatar
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    Default Re: ..Thoughts on the game, bugs and patches

    Quote Originally Posted by tai4ji2x
    heh, no kidding. i didn't even have to play half a campaign. about 25 turns was enough to realize something fishy going on.
    The problem is not so much finding them when the community size is huge. More how to fix them. Furthermore, this problem isn't as simple as you both may think. Apparently, it goes something along the lines of the trait being the correct way round for auotcalc and needing to be the opposite way round for battle map.
    =MizuDoc Otomo=

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