Ok sorry for the long post! I’ve been lurking around twc and the org for a long time now but I finally feel myself forced to post because of some of the crazy stuff going on triggered by the savegame issue. I must say, having spent more time here than at the .com because of the much more thoughtful and informed discussions here, I’ve become horribly disillusioned by (imho) extreme and profoundly ill-informed material that is stickied or always bumped to the top.
First of all, let me say that reading all the in-depth test results that were posted up at the .com (all credit to you guys) yes, there definitely is a difference in game behaviour after a game is loaded and the turn ended. I found it quite interesting that CA didn’t actually deny this explicitly but seemed to try to explain it (which to me suggests there’ll definitely be a ‘fix’ in any expansion). I guess I also agree that this could cause major problems for someone who wants to play only one or two turns per session (though wow, that’s some serious micromanagement!)
I’m not sure I agree that it’s a game-breaker. That’s a matter of opinion I guess, but I think we need to keep a sense of perspective. Sure if you only play one or two turns it greatly weakens the AI for the campaign side of the game at least, but it’s not totally broken : the AI does still expand (though much less). Fine, perhaps you think this is game-breaking, but by that level of strictness most games I’ve ever bought have been riddled with game-breaking bugs, even my favourite game ever, Europa Universalis. Even after patching that has AI that makes RTW’s AI look superb, even if saving between every turn (I’m thinking of simple attrition management, not aggressiveness). But I digress. Thing is, games have bugs! Games are the most advanced software products available to normal consumers and are much more complex and technology-pushing than other software, and we should remember that. Especially when they only cost $50… I’ve played Rome for hundreds of hours, so that’s less than 25c per hour compared with a movie ($5 an hour) or any other form of comparable entertainment.
As for the notion that CA is making loads of money from RTW, all I can say is I doubt it! In the UK at least, developers are dropping like flies. Argonaut, the biggest one in the UK just went bankrupt. Any glance at an industry website will show you that game developers pay really low salaries compared with other business jobs like IT. I worked at a big IT company once and we paid our grads fresh out of college more than many senior positions in developers. It would be pretty stupid to get involved with games if you’re in it for the money! Only EA and Activision make any money in this industry as far as I can see. Even Eidos (Tomb Raider/ Hitman/ Deus Ex) is almost bankrupt.
I’m sure many will say it’s not so much that Rome has bugs, but what they take issue with is CA’s ‘attitude’ or refusal to patch. But this is what is getting me really REALLY MAD!
You need to BLAME ACTIVISION NOT CA!!!! Do you guys involved in this insane Amazon campaign not know anything about the games industry ?! CA will have signed a contract with Activision for RTW, so Sega has nothing to do with it. Activision has always had a 2-patch policy (poor, yes, but we always knew it)… and I reckon there’s no way Activision would let CA release an unofficial patch for a game that Activision would consider to be their game – Activision has to run customer support and do lots of QA testing, and the publisher always has to approve patches to ‘their’ products, so I think CA’s hands are tied, explaining the evasive nature of their responses.
It really upsets me that you guys seem to be trying to destroy CA and the TW series under the pretext of trying to force CA to release another patch. Maybe you want to stop it being popular so that you can consider yourself more ‘hardcore’ rather than a fan of a more mainstream game. But the bigger the series, the better for all of us! Games cost millions of dollars to make, and this is only going to get bigger with time. There are so many crappy games out there (especially with film licenses attached) that have such huge budgets – all you’re doing with your campaign (if it’s successful) is to reduce the sales of TW games, and hence reduce the profile and market attractiveness of these kinds of strategy games in general (not just TW games), meaning that they’re left as a low-budget low-profile niche, while all the dev money goes to superficial rubbish. A successful TW series means more millions being spent on huge beautiful wargames and strategy games in the future. Eg: whatever you think of the Imperial Glory demo, there’s NO WAY this game would have ever been developed if RTW hadn’t been so commercially successful. So please PLEASE stop destroying what I love! More to the point, stop destroying what (I think) you love!
You may say your goal is simply to force a fix for the game you would love, but firstly, you should be campaigning to change ACTIVISION’s policy, and secondly, I think the main effect of your campaign (if successful) will be to hurt wargaming and strategy games as a whole. I’m talking about your email and letter writing campaign as well as the (much much MUCH worse) Amazon campaign.
So, I am begging you please please STOP THE MADNESS before this community self-destructs!!!
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