I prefer Rome's campaign map. I just wish the AI knew how to use it properly.
The army speeds should be increased, but not too much. The logistics of moving a large force through possibly hostile territory would slow down the movement. Not sure how difficult it would be to program, but maybe add some stack size changes. The larger the stack, the slower it goes. And the larger the stack, the larger the visibility footprint, for both the stack and anyone searching for the stack.
Ship speed should be increased, but only if troop transport limitations are added.
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