Quote Originally Posted by screwtype
Okay, but what about moving through friendly territory? Why should it take literally years of game time to move a couple of friendly provinces?

Like I said you could make it so that you could move, say six provinces a turn provided none of the provinces you entered or left were occupied by an enemy unit. In other words, rapid movement only through territory that is exclusively held by or allied to you. You'd still have to move and deploy normally when entering an enemy occupied or enemy controlled province.
Maybe implement a zone system. "Friendly" territory would comprise of internal provinces, but once you near neutral/enemy territory, armies would need to worry about ambushes and scout more. Granted, you could ignore those and just take your chances.

It would also be nice if the movement was adjusted for the season/weather. Moving a army through snow and mud during the winter should be slower, even with roads.

Overall though, I like the map. Unfortunately, it presents the AI with too many options.