I've noticed that, no matter how advanced a spy is, certain cities are nearly impossible to infiltrate. My question is this: what is the difference between City A having a 93% chance of infiltration, while City B has only 11%? Are there certain structures or troops in the city that affect this?
Also, as more of a side note than a question, I've noticed that a few of my spies get expelled from cities nearly every turn. To me, if they were found by the enemy, it would make more sense to have them immediately put to death, and not just thrown out of the city. Any ideas as to why this is part of the game?
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