LOL! *collapses laughing*Originally Posted by Azi Tohak
But, anyway. *ahem* back to the issue at hand, AI is crappy because it sees everything in the single-unit light, i.e it has no macro-vision of the entire battle. At the very least the AI should know how to exploit gaps, how to manoeuvre to strike the rear if possible, and how not to allow itself to get chased to the edge of the battlefield on skirmish mode. Right now the only units of mine that get hit in the rear are those that get hit because their rear happens to be facing the charge, not because the enemy got there himself. Which sucks. I would certainly like a little more challenge since they charge at the first thing they see, be they civilised or barbaric.
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