I did a quick search and could not find anything on this so here it is...
Anyone else heard of this?
See:
http://www.namco.com/games/warhammer/
and:
http://www.gamespot.com/pc/strategy/...ml?sid=6135652
Sounds pretty cool eh??
I did a quick search and could not find anything on this so here it is...
Anyone else heard of this?
See:
http://www.namco.com/games/warhammer/
and:
http://www.gamespot.com/pc/strategy/...ml?sid=6135652
Sounds pretty cool eh??
I had seen a small preview of it in pc gamer some while ago, looks very cool.
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It came up in the Dawn Of War thread, which I promptly tried to send off-topic with the Gamespot article.I hadn't seen the official Namco page though, hopefully they can finally get this done. Screenies look nice.
Edit-> They have a forum up already for the game, speculation and discussion abounds....
http://warhammer.namco.com/forums/
Last edited by drone; 10-19-2005 at 23:15.
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There's a pretty lengthy thing on it at gamespot.com. Looks neat, though I've yet to hear the local Warhammer fans commenting on it.
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Some new screenshots on Gamespot, some of these look pretty sweet. The scenery detail looks great.
http://www.gamespot.com/pc/strategy/...reenindex.html
(Please Namco, don't f this up. Make sure the gameplay is good. Please, please, please, please.....)
The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions
If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat
"Why do you hate the extremely limited Spartan version of freedom?" - Lemur
Looks good. I'm seriously tempted to buy some new models and paints... I need some sort of time consuming, relaxing hobby. That I can easily put away and do homework. Gaming is just failing in that regard totally...
Looks very interesting. Read the gamespot article for more, it's quite a good informative interview.
I particularly like the idea of moving from small scale skirmish/scouting/expeditionary forces to large scale full battles. When I still played we had a system for campaigns like this, and it added a lot of colour to the game.
Hopefully when seiging, you'll be able to manually send assasins in, controlling a small band, infiltrating defences, all that jazz.
I'm impressed, this is the first GW pc game that's interested me since Shadow of the Horned Rat, I'm not mad about RTS so this seems like a nice advancement.
i am not sure if this topic belongs in this section, but i am not sure where else to post it. MTW2 is coming soon, but so is Warhammer:MOC. i have not played the previous warhammer. does anyone have an opinion on how the 2 games compare? my 2 main questions are:
1. does warhammer have a compaign map and the turn-based compaign itself on par with total war?
2. does strategy on the battlefield have the same depth as total war or is it your regular clickfest rts?
Yes, sort of. There isn't much info about that part of the game.1. does warhammer have a compaign map and the turn-based compaign itself on par with total war?
I would somewhere in the middle leaning more towards TW than clickfest.2. does strategy on the battlefield have the same depth as total war or is it your regular clickfest rts?
Here are some previews:
http://uk.gamespot.com/pc/strategy/warhammer/news.html
http://uk.pc.ign.com/objects/773/773711.html
this should be in The Arena.
I agree - I am moving this to the arena. I hope MOC is like Total War, but the video I saw of the gameplay suggests it will be closer to an RTS. (Move a group of units, encounter enemy, click some special attacks, move on to next enemy etc).
I play the actual tabletop Warhammer game and it is like Total War. Although I think that comparison shows how good Total War is - IMO the TW engine has much better modelling of archery, cavalry, spears, etc than the Warhammer rules and the computer brings so many advantages over the tabletop.
warhammer is very much like RTW. i played it on PS1 and its really fun. if it was freeware id download it in a second!
So the other day I saw a few movies about Warhammer; Mark of Chaos, and I was pleasantly surprised.
A few gaming sites (IGN included) have some video's and interviews. It seems that it has a lot of the mechanics of the TW series; deployment phase and no buildings (not common in standard RTS), battle standards that display health and fatigue, regiments of units instead of single units (except for special units and heroes).
It actually looks like a real fantasy setting TW game, except maybe one generation back (Rome style; nice 3d graphics, but clones and not polished).
Although it does have hero units that are special and have a more RPG like feeling (they can have special abilties based on special talent trees like Diablo and WoW).
There isn't any talk of moddability, and not all races of Warhammer Fantasy are present (expansion?), so it could be better, but it's still pretty interesting
My personal feelings are; great! finally a fantasy setting grandscale wargame. There were actually a few barriers in the TW engine (not able to create single unit regiments for heroes, or flying units) that prevented a real fantasy setting, so this game might fill that hole nicely.
Now the choice actually becomes; do you want to play with fantasy creatures and heroes, or with historical units and historic battles.
I might get both games, but I want to know your opinion on this (probably first real competitor ever) to the TW series.
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We'll see. Real tabletop Warhammer is rather like Total War - a genuine wargame. But my hunch is that Mark of Chaos will turn out to play like a "tactical" RTS like Battle for Middle Earth and Dawn of War. It looked to me a little like "group a bunch of units", order "attack", then "click special attack", rinse and repeat. Hope I am wrong.
But this topic belongs in the arena, where it will probably be merged with the existing thread on MoC.
Competition in the TW genre is good regardless. It will force CA to put out top notch stuff, cuz if they slip again (like the mediocre release that RTW was) they might pay for it next time if someone releases a better game of similar style.
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