Whoa, some necromancy afoot! It's like it's Halloween or something!
Welcome to the Org, bunt0025!
For the upgrades, the clues are in the build prod file, column 17. I believe the UPGRADE_*(N) is like a cap, the highest one will take effect. So with vanilla MTW/VI, the values are:
Church: UPGRADE_MORALE(1)
Monastery: UPGRADE_MORALE(1)
Reliquary: UPGRADE_MORALE(2)
Cathedral: UPGRADE_MORALE(3)
However, the added benefits come from the population happiness bonuses, which do stack:
Church: +20%
Monastery: +10%
Reliquary: +30%
Cathedral: +40%
Edit-> I forgot, the religious conversion bonuses stack as well, so there is even more benefit to having these building:
Church: 10% conversion rate
Monastery: 10%
Reliquary: n/a
Cathedral: 15%
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