I do believe Chris Taylor said that Supreme Commander was slated for a 2006 Q1 release. Unless i missed something. Or you are implying something elseOriginally Posted by The Wizard
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I do believe Chris Taylor said that Supreme Commander was slated for a 2006 Q1 release. Unless i missed something. Or you are implying something elseOriginally Posted by The Wizard
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Texas is Gods country! - SFTS
SFTS =The rest =
Core blimey!Originally Posted by Lanemerkel1
Just checked the screenshots section and it looks mightly impressive! Have a gander for yourselves![]()
http://www.stargate-thealliance.com/...=1366&id=10921
"To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
-Sun Tzu, the Art of War
I think they change it to "Roma Pwns"Originally Posted by Catiline
In approximate order, here are the games I'm most looking forward to this year:
1. Galactic Civilizations 2
2. Medieval II: Total War
3. Battle for Middle Earth 2
4. Supreme Commander
5. Neverwinter Nights 2
6. Star Wars: Empire At War
One game I've left off my list (partly because simply we don't know what it is yet) is the next Total War title. I'm hoping it will make it onto my list, but for now we shall have to wait and see!
[EDIT] I have now updated my list, as promised.![]()
Last edited by Martok; 01-21-2006 at 22:49.
"MTW is not a game, it's a way of life." -- drone
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MTW2
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Also looking forward to The Elder Scrolls: Oblivion.
And I'll have to reach deep into my pockets for PC upgrades if I'm to play either of them![]()
One word: YUP!Originally Posted by Germaanse Strijder
You may not care about war, but war cares about you!
Yes, I must now add Medieval 2 to my list as well! I am more cautious with my optimism this time around, however. I will *not* make the mistake with this game that I did when Rome came out, which was me and my roommates charging into the local game store to buy a copy on the day of its release.![]()
If CA can rectify the problems they had with Rome (particularly the AI, diplomacy, faction balance, and all the major bugs), though, I think it's safe to say I will be spending an inordinate amount of time fighting across Europe and the Middle East this Thanksgiving.![]()
"MTW is not a game, it's a way of life." -- drone
MTW2, Roma Victor.
That completes my list.
My new list that I'm definately buying:
Battle for middle earth II
Medieval 2 Total War
What I might buy if feedback is good:
Empire at war
For me, there's only one must-buy: Guild Wars Factions. The others are "possibly nice" games along the lines of MTW2, Oblivion, GalCiv2, Sup Commander, Dominions 3, Space Empires V, NWN2 etc, but I'll wait for reviews and community reactions before buying.
Crandeleon - what's the attraction of Guild Wars? I bought a copy for me and my son, but confess I find it a complete yawn. It's just hack one group of monsters for some inane quest and then repeat. The monsters are remarkably unvaried and the loot remarkably useless. It's the first MMORPG I've played, so may be I just don't like the genre. But it reminds me of Dungeon Siege, a very polished but very empty experience.
Personally, I am most looking forward to NWN2 - if Obsidian can deliver a single player game as atmospheric and characterful as KOTOR2, I'll be very happy.
MTW2 is also a must have, but I am a little sceptical that we will see it this year.
I've preordered Oblivion in the no doubt vain hope that it will have engaging sidequests, a compelling main story arc, interesting NPCs and decent dialogue - at least it has some acting talent doing the voice work - but I suspect the gameplay will ultimately be rather like that of Guild Wars.
I'm really looking forward to a Europa Barbarorum that I can play without multiple CTDs. That mod is as deep as it is pretty.
If both come out on schedule (big if), both Warhammer: Mark of Chaos and MTW2 will be released at about the same time. I guess I better not plan on having a life at the end of next year...
The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions
If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat
"Why do you hate the extremely limited Spartan version of freedom?" - Lemur
RED ORCHESTRA: OSTROFRONT RED ORCHESTRA: OSTROFRONT RED ORCHESTRA: OSTROFRONT RED ORCHESTRA: OSTROFRONT!!!
Gone be the best WW2 FPS ever.
Vote For The British nationalist Party.
Say no to multi-culturalism.
PvP. GW is being balanced with (high-level) PvP in mind, and it has succeeded rather well in that area. The PvE side admittedly fares poorly when compared to traditional RPGs; it is rather slow-paced and should progress faster from area to area, and mix up monsters a bit more. There is a good variety of critters overall, they're just spread out over a large world. The latter areas can be very challenging and interesting though, but it takes time to get there.Crandeleon - what's the attraction of Guild Wars?
Loot diversity is somewhat low because the original intention is to keep the playing field as level as possible. GW is not an item-based game, and probably won't be in future chapters either, though I suspect a lot of cosmetic additions and some additional variety in stats will be introduced to items and armour.
The main hook of GW is its well-balanced and demanding, sometimes fiercely competitive, PvP. The amount of skill, teamwork, communication and planning required is immense, and there's a lot of room for growth. Mindless button-smashing it is not. I'd like to ask anyone claiming something like that to get a guild into top 20 or hold the Hall of Heroes for, say, a dozen consecutive rounds.
Part of the attraction is also the direction that the game is taking. GW devs are listening to the community for wishes and monitoring the current metagame of the tournament and guild versus guild matches. There are frequent updates and sometimes very aggressive rebalancing of skills and game mechanics; the game is now very different from the release version. Factions promises to integrate PvE and PvP in new ways, add new features to the Guilds aspect of the game (such as guild alliances) and of course spice up the metagame with two interesting new classes.
Last weekend was a sneak peek into the new classes, but also introduced lots of new features to the original game, such as a PvE practice/tutorial system for PvP. Suffice to say that I've swallowed the bait hook, line and sinker. If they can do even half of what they've promised, Factions will be light-years ahead of competition. (PvP, that is. PvE will probably still be ho-hum.)
Last edited by Crandaeolon; 01-24-2006 at 01:26.
Elder scrolls IV: Oblivion. These delays are killing me.
"How do you tell a communist? Well, it's someone who reads Marx and Lenin. And how do you tell an anti-Communist? It's someone who understands Marx and Lenin." -Ronald Reagan
"It's somewhat ironic that closing spam threads increases my postcount"
-Ser Clegane
At the moment
-Supreme Commander
I've been playing some Total Annihilation again and if this game is anything like that one it will be great
-MTW2
My enthousiasm is a little less already, so I'll probably wait for the reviews before I get it, but I'll probably get it anyway.
Yes, Iraq is peaceful. Go to sleep now. - Adrian II
HOMM5, and Oblivion, for sure.
Hmm, about MTW2, I thought it was agreed that was a hoax or a fake rumour - if you folks are referring to the article/snapshot from the Italian gaming magazine...or is there more to it ?
Therapy helps, but screaming obscenities is cheaper.
check out the .com
Yes, Iraq is peaceful. Go to sleep now. - Adrian II
Out of the loop for a while I suppose? Check gamespot, IGN, .com, the official org forum conerning the game, everything. 100% official for about 5-7 days nowOriginally Posted by Blodrast
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