Crandeleon - what's the attraction of Guild Wars? I bought a copy for me and my son, but confess I find it a complete yawn. It's just hack one group of monsters for some inane quest and then repeat. The monsters are remarkably unvaried and the loot remarkably useless. It's the first MMORPG I've played, so may be I just don't like the genre. But it reminds me of Dungeon Siege, a very polished but very empty experience.
Personally, I am most looking forward to NWN2 - if Obsidian can deliver a single player game as atmospheric and characterful as KOTOR2, I'll be very happy.
MTW2 is also a must have, but I am a little sceptical that we will see it this year.
I've preordered Oblivion in the no doubt vain hope that it will have engaging sidequests, a compelling main story arc, interesting NPCs and decent dialogue - at least it has some acting talent doing the voice work - but I suspect the gameplay will ultimately be rather like that of Guild Wars.
I'm really looking forward to a Europa Barbarorum that I can play without multiple CTDs. That mod is as deep as it is pretty.
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