Quote Originally Posted by Arol
My problem is one involving client states producing units with a low loyalty rating of around 1 to 3. Also some old units seem to jo-jo between low and high loyalty.
Any way of overcoming this?
(...)
P.S. What is the consequences of breaking an alliance?
Loyalty is mainly influenced by your king's influence. Try to keep it high by conquering provinces, not breaking your alliances (which costs influence as well as diplomatic credibility) and releiving sieged castles of allies. Loyalty tends to go down if a new king assumes the throne, as he will have less influence then his predecessor. Keeping generals near your king makes them more loyal, as does getting the great builder trait. If all else fails you can weed out the less loyal characters with spies and assassins, but a failed assination attempt or treason trail will make things even worse. Fortunatly, inquisitors do not have this drawback, but they are expensive and work rather slow.

Welcome to the Org, BTW .