Yes it is. It you want to join a PBeM campaign we're setting one up in the 'Campus Martius' subforum under the multiplayer section:
https://forums.totalwar.org/vb/showthread.php?t=65101
Yes it is. It you want to join a PBeM campaign we're setting one up in the 'Campus Martius' subforum under the multiplayer section:
https://forums.totalwar.org/vb/showthread.php?t=65101
that is completly possible and obviously the player has to select the factions he/she wants to be in the correct orderOriginally Posted by Lasias Wenson
All right, I figured it out (it always helps to run the file before you start to ask dumb questions )
Let me just stress that choosing a turn order in the script generator alone is not sufficient, you must also change the turn order in descr_strat.txt
somehow I can't run the script, when I press F1 and then press the (?) botton, nothings happens, no advisor pops up. Do any of you know what could be wrong here?
have you put in the line of code into export_descr_advice.txt?Originally Posted by Lasias Wenson
That is very very odd - that's got nothing to do with the script, the advisor should always pop up when you click on any (?). Maybe check the trigger for that advice thread, or try putting the advice level up? I'm not sure really...somehow I can't run the script, when I press F1 and then press the (?) botton, nothings happens, no advisor pops up. Do any of you know what could be wrong here?
I'll just reinstall my game and see if that helps.
Last edited by Lasias Wenson; 06-07-2006 at 12:43.
hmm, that didn't help either. Is it possible to run the script from another advisor? The one that pops up when you press ESC and then (?), for example?
Yes, just use add the script line to a different entry in export_descr_advice.txt
That's pretty odd, 'cause that doesn't work. When I add the line to another entry and then click on the (?) in-game, the advisor pops up, but I can't click the Show Me How botton.
have you made sure you have generated a script and put the file in C:\Rome - Total War\Data\scripts\show_me ? or something like this?
Yes, I've done that...
Thats the only reason I can think of, is that you haven't put the script in the right folder, or you got the address wrong in the script line...
This is very odd...
I'm not sure, but check if you have ";" in front of lines. Try to remove them, I think game skips those lines.Originally Posted by Lasias Wenson
Also check if
has ";" in fornt of lines. Try to remove them. I think this launches that advice.Code:Trigger 2137_Help_Campaign_Keyboard_Shortcuts_Scroll_Trigger WhenToTest ScrollAdviceRequested Condition ScrollAdviceRequested help_scroll AdviceThread Help_Campaign_Keyboard_Shortcuts_Scroll_Thread 0
Sorry about bad english.
Last edited by Shath; 06-10-2006 at 13:47.
Welcome to the .org Shath
I have also had that problem.
My game keeps crashing right after the game information page, or whatever that thing is, even after re-installing and directly pasting what you wrote to modify into the folder. What am I doing wrong?
"Qui desiderat pacem, praeparet bellum"
Thanks, Shath that helped!
This is amazing, Myrddral, you're a genius!
"(NB for PBE multiplayer games this should be done on all the PC's)" what is "NB"? is it anther flie extension that is causing my game to crash?
"Qui desiderat pacem, praeparet bellum"
NB stands for Nota Bene, it just means please note this...NB, n.b., please note – the Latin phrase Nota Bene
do you know how I can fix it? I change the export_descr_advice file and placed the script in the scripts file. still CTD.
"Qui desiderat pacem, praeparet bellum"
Send me the files via PM and i will have a look at them.Originally Posted by BerserkerBlitz
First post readme updated with this info:
The script generated will be placed in C:\
I feel foolish for asking but, how do I attach files to a PM? I found the file that was saved to the C: drive, what do I do with it, leave it there, or add it to the scripts?
"Qui desiderat pacem, praeparet bellum"
I can't get this to work :( I followed the instructions in the program. I want to do a game with julii and scipii. I type "2" as number of users and the "romans_julii romans_scipii" in the next option. I know it says somthing about using numbers but I am not sure where to find them. It works fine going from julii to scipii but then the game closes when we try and load up after the scipii turn. Using the sample script provided does the same. Works fine for julii and brutii but as soon as I press ctrl-l after the scipii turn (to load back to julii) the game closes down. Any pointers?
for the factions type romans_julii1 romans_scipii3
these numbers are the order in which the come in the descr_strat file.
"Qui desiderat pacem, praeparet bellum"
No that's not right. Just type the faction names in the order they appear in the descr_strat.txt file. Like this. As an example, if I wanted three players - macedon, julii and brutii, I would typefor the factions type romans_julii1 romans_scipii3
these numbers are the order in which the come in the descr_strat file.
romans_julii
romans_brutii
macedon
Is that clear?
Some notes, I think the factions have to be playable in descr_strat, this can easily be edited.
oddly I've been able to get the game to run without crashing, and I got victoria to come up so I could start the script, but now it won't transition to the brutii, although when their turn comes up the camera moves to the northwest corner of the map and then comes to the scipii and then I start the turn as the julii. I turned on the show_err thing and I got this message
https://i42.photobucket.com/albums/e...litz/oddly.jpg
I spelt both romans_julii and romans_brutii correctly so I don't know whats going on.
Last edited by BerserkerBlitz; 06-14-2006 at 00:10.
"Qui desiderat pacem, praeparet bellum"
Ok this is my scrpit:
;Hot Seat Mod by Myrddraal. Please do NOT edit this script.
script
suspend_unscripted_advice true
suspend_during_battle on
declare_counter loop
set_counter loop 0
monitor_event FactionTurnStart FactionType romans_scipii
console_command control romans_scipii
snap_strat_camera 0, 156
zoom_strat_camera 0.8
while I_LocalFaction romans_julii
end_while
snap_strat_camera 0, 156
zoom_strat_camera 0.8
call_object_shortcut strat_ui save_stratmap
inhibit_camera_input true
disable_entire_ui
hide_ui
end_monitor
monitor_event FactionTurnStart FactionType romans_julii
console_command control romans_julii
snap_strat_camera 0, 156
zoom_strat_camera 0.8
while I_LocalFaction romans_scipii
end_while
snap_strat_camera 0, 156
zoom_strat_camera 0.8
call_object_shortcut strat_ui save_stratmap
inhibit_camera_input true
disable_entire_ui
hide_ui
end_monitor
while I_CompareCounter loop = 0
end_while
This closes the game after I try and load after the scipii turn. Any ideas why?
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