Excellent idea, Adherbal! You could even extent it by letting the besiegers build mangonels and trebuchets on the spot. The number of these siege machines dictate how long it will take before walls collapse.
The player can go into city view and place his siege machinery and picks walls that are to be attacked in the following turns. Then the players goes out of city view and is notified when walls have been collapsed. The siege weapons can be used as supporting artillery for the actual attack.
In my idea not that far fetched as the elements are all there already, they just need to be linked; building siege weapons, city view, attack order on walls.
Then the besieged can have the option not only to sally out but also to destroy the siege machines.
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