View Poll Results: See below.

Voters
10. This poll is closed
  • Can we reload? YES

    2 20.00%
  • Can we reload? NO

    8 80.00%
  • Unit scale? HUGE

    4 40.00%
  • Unit scale? LARGE

    6 60.00%
  • Unit scale? OTHER

    1 10.00%
  • Manual battles vs AI factions? YES

    4 40.00%
  • Manual battles vs AI factions? NO

    5 50.00%
Multiple Choice Poll.
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Thread: MP Campaign: Issues that need resolving

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  1. #1
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default MP Campaign: Issues that need resolving

    MP Campaign players ONLY please. Here are the main issues that there have been some questions over.

    1. Can we reload?

    I don't think this is a good idea at all. If we can reload we can do all sorts of things, like sending a spy into a city to try and open the gates and reloading if they don't open. No time machines in Roman times (no time machines now, actually) and we are very unlikely to miss stuff out considering the length between turns.

    2. Unit scale huge or large?

    I don't really mind, although I am going for large as I don't want my population being sucked up.

    3. Are we able to fight battles automatically against AI factions?

    I think we shouldn't be able to. It is already quite unfairly biased against factions surrounded by human neighbours, (humans are much more strategically able), if we allow people to fight battles against the AI (this is normal battle difficulty remember) it will make things worse IMO.
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  2. #2
    The Ultimate Grand Inquisitor! Member UltraWar's Avatar
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    Default Re: MP Campaign: Issues that need resolving

    1. There should be no re-loading
    2. I think Normal will be the best choice
    3. All battles should be fought via auto-resolve

  3. #3
    Member Member RickFGS's Avatar
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    Default Re: MP Campaign: Issues that need resolving

    1.No-reloading
    2.I want huge, other is lamme
    3.Manual vs AI

  4. #4
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: MP Campaign: Issues that need resolving

    1. Voted No Reloading
    Even with the best intentions of trying strategies, you cannot help but discover things in your turn. If you then reload this give you an unfair advantage. Besides, it's horribly unrealistic.
    2. Voted Huge
    The only reason I can see for smaller armies is computer lag in battles, which isn't that big a deal... The huge settings are more realistic too.
    3. Abstained
    I'm not bothered.

  5. #5

    Default Re: MP Campaign: Issues that need resolving

    1.no re-loading
    2.normal as my comp cant handle huge or large.
    3.not bothered

  6. #6

    Default Re: MP Campaign: Issues that need resolving

    Quote Originally Posted by kburkert
    1.no re-loading
    2.normal as my comp cant handle huge or large.
    3.not bothered
    On 2, if we just auto resolve then theres no problem, large/huge just affects your population really. I'm not bothered about population, personally.

  7. #7
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default Re: MP Campaign: Issues that need resolving

    Quote Originally Posted by RickFGS
    1.No-reloading
    2.I want huge, other is lamme
    3.Manual vs AI
    I think you must have chosen the wrong option for the first one by accident, Rick.
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  8. #8
    Member Member RickFGS's Avatar
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    Default Re: MP Campaign: Issues that need resolving

    I did? ups...well its no reload ;)

  9. #9
    Member Member shadowarmy75's Avatar
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    Default Re: MP Campaign: Issues that need resolving

    1.No-reloading
    2.Huge
    3.Manual vs AI
    "Get Down Or Lay Down"-Beans
    "A disorderly mob is no more an army than a pile of building materials is a house"-Socrates

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