Here are a couple of topics we must resolve before play begins:
Report writing
I suggest that brief reports should be posted after each player has played their turn. For two main reasons:
1. To allow other players to follow the progress of the campaign
2. To make up for the fact that all alert messages have been disabled.
For example, somebody could attack my ships, and if I was careless, I'd never notice (the computer certainly wouldn't announce it as it does in SP). Therefore I think that after your turn, you should write a brief report containing some public info such as who you attacked and what the outcome was.
This could include a faction map which I would update similar to the one in the first post of the general diplomatic thread.
Another point for your consideration, should we cap the amount of time a player can take over their turn before they are forced to skip their turn.
And lastly, should we choose someone as umpire in case of any disputes?
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