Page 1 of 2 12 LastLast
Results 1 to 30 of 32

Thread: Players in the Multiplayer Campaign, your attention please.

  1. #1
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Players in the Multiplayer Campaign, your attention please.

    More and more people are wanting to join this campaign. We now have two Roman players, when at the start of this campaign we agreed that the Romans would be AI.


    Therefore I would like to make the following annoucement. After this new brutii player, this multiplayer campaign will be CLOSED, by which I mean no new human players.

    The reasoning behind this is simple, before I released this script a few beta tests were carried out. We had every faction controlled by a player. Every one of the beta tests collapsed. The more players you have, the longer you must wait between turns, the slower the game runs etc.

    We currently have the following players:

    Britannia
    Germania
    Gaul
    Macedon
    Spain
    Carthage
    Greek Cities
    Egypt
    The House of Julii
    The House of Brutii
    Pontus
    Seleucia
    Parthia

    This is more than enough, in fact I fear it may be too much. I hope you understand this move.
    Last edited by Myrddraal; 06-05-2006 at 19:07.

  2. #2
    The Ultimate Grand Inquisitor! Member UltraWar's Avatar
    Join Date
    May 2005
    Location
    In my Romani Palacus
    Posts
    1,715

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Quote Originally Posted by Myrddraal
    More an more people are wanting to join this campaign. We now have two Roman players, when at the start of this campaign we agreed that the Romans would be AI.


    Therefore I would like to make the following annoucement. After this new brutii player, this multiplayer campaign will be CLOSED, by which I mean no new human players.

    The reasoning behind this is simple, before I released this script a few beta tests were carried out. We had every faction controlled by a player. Every one of the beta tests collapsed. The more players you have, the longer you must wait between turns, the slower the game runs etc.

    We currently have the following players:

    Britannia
    Germania
    Gaul
    Macedon
    Spain
    Carthage
    Greek Cities
    Egypt
    The House of Julii
    The House of Scipii
    Pontus
    Seleucia
    Parthia

    This is more than enough, in fact I fear it may be too much. I hope you understand this move.
    it is House of Brutii... not the Scipii...

    Myradraal.... would you like to start the campaign off by taking RickFGS's go to start off the campaign?

  3. #3

    Default Re: Players in the Multiplayer Campaign, your attention please.

    We still havn't decided on difficulty level etc

    I'd like normal battles and hard or very hard campaign.

  4. #4
    The Ultimate Grand Inquisitor! Member UltraWar's Avatar
    Join Date
    May 2005
    Location
    In my Romani Palacus
    Posts
    1,715

    Default Re: Players in the Multiplayer Campaign, your attention please.

    H/H or VH/VH

  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Players in the Multiplayer Campaign, your attention please.

    We will be playing normal battles - this should always be the case in all multiplayer campaigns. Auto resolve uses the battle difficulty, unless normal is used an unfair advantage will always be given to the defender.


    I suggest normal battles, VH campaign.

  6. #6

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Quote Originally Posted by UltraWar
    H/H or VH/VH
    I'd agree if we where playing the battles, but with auto resolve the battle thing will just get screwy. Normal just means nobody gets any morale/attack/defense bonuses, its the fairest setting.

    Edit: thanks Myrdraal, I agree.
    Last edited by Monarch; 06-05-2006 at 19:02.

  7. #7
    Member Member RickFGS's Avatar
    Join Date
    Jun 2006
    Location
    Lisboa, Portugal
    Posts
    236

    Default Re: Players in the Multiplayer Campaign, your attention please.

    I would like Very hard battles and very hard campaign, other settings are pure joke, on less then very hard, battles just suck.

  8. #8
    Member Member RickFGS's Avatar
    Join Date
    Jun 2006
    Location
    Lisboa, Portugal
    Posts
    236

    Default Re: Players in the Multiplayer Campaign, your attention please.

    I would like Very hard battles and very hard campaign, other settings are pure joke, on less then very hard, battles just suck.

  9. #9
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Rick, since most battles will be auto - resolved, playing on Very hard battles will give a HUGE dissadvantage to the attacker. It cannot work that way.

  10. #10
    Member Member RickFGS's Avatar
    Join Date
    Jun 2006
    Location
    Lisboa, Portugal
    Posts
    236

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Playing on normal will give advantages to your troops, since they are all inferior, you will have a sweet way to expand in the begginning, also, your chariots are bugged in auto battles, as they tend to overperform, while in a manual battle they wouldnt do that much.

  11. #11
    Member Member RickFGS's Avatar
    Join Date
    Jun 2006
    Location
    Lisboa, Portugal
    Posts
    236

    Default Re: Players in the Multiplayer Campaign, your attention please.

    I´d say Hard Battles and very hard campaign y? All agree i believe.

  12. #12
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Playing on normal will give advantages to your troops, since they are all inferior, you will have a sweet way to expand in the begginning, also, your chariots are bugged in auto battles, as they tend to overperform, while in a manual battle they wouldnt do that much.
    Listen, I'm not doing this for my own benefit. I designed this script, I know how it works, if I wanted to exploit technicalities, I could win easily, but I want to enjoy myself.

    This is what happens to auto-resolved battles when you change the battle difficulties:

    Low battle difficulty - gives you, the attacker, an unfair advantage
    Normal battle difficulty - no advantage given to either side
    High battle difficulty - gives your enemy, the defender, and unfair advantage

    So I hope you can understand why we will be using Normal battle difficulty. Seeing as most battles will be auto-resolved.

  13. #13
    Member Member RickFGS's Avatar
    Join Date
    Jun 2006
    Location
    Lisboa, Portugal
    Posts
    236

    Default Re: Players in the Multiplayer Campaign, your attention please.

    I understand..but is hard that advantage to the defender....erhh...its midway to veryhard....plus hard isnt much hard then normal...but you re right.you designed this..its your game...so ill take whatever people choose.

  14. #14
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Umm, I'm sorry but I'm not quite sure what you're trying to say....

  15. #15
    Member Member RickFGS's Avatar
    Join Date
    Jun 2006
    Location
    Lisboa, Portugal
    Posts
    236

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Nvm, normal it is.

  16. #16

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Quote Originally Posted by RickFGS
    I´d say Hard Battles and very hard campaign y? All agree i believe.
    I do NOT agree. Normal battles please.

  17. #17
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Thats settled then.

  18. #18
    Quintus Libo / Austria Member Glaucus's Avatar
    Join Date
    Mar 2006
    Location
    Northern Edge of the Republic
    Posts
    464

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Actually, I think I read somewhere that the AI takes the campaign difficulty not the battle difficulty when determining the auto-resolve. This is because auto resolve and campaign game is one engine, and the battles are a different engine. So, I think we should have N/N, otherwise the auto-resolves will be totally biased. And since most of us are human, it won't matter if the campaign is normal.
    HBO Rome:
    Mark Anthony
    :I shall be a good Politican, even if it kills me... or anyone else for that matter.

  19. #19
    The Ultimate Grand Inquisitor! Member UltraWar's Avatar
    Join Date
    May 2005
    Location
    In my Romani Palacus
    Posts
    1,715

    Default Re: Players in the Multiplayer Campaign, your attention please.

    H/VH is best for the campaign and N for battles...

    the H/VH will allow Rebels to attack other factions, which will make the game intresting

  20. #20
    Member Member RickFGS's Avatar
    Join Date
    Jun 2006
    Location
    Lisboa, Portugal
    Posts
    236

    Default Re: Players in the Multiplayer Campaign, your attention please.

    When will game begin? 13th July?

  21. #21
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Not July....

    I won't be able to play till the 13th of June, next week, if you want to start before then I'll join later on in.

  22. #22
    Member Member RickFGS's Avatar
    Join Date
    Jun 2006
    Location
    Lisboa, Portugal
    Posts
    236

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Next week will be perfect and y June, misstyped it.

  23. #23

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Please dont start the game until myrddaal is back.

  24. #24
    Blue Eyed Samurai Senior Member Wishazu's Avatar
    Join Date
    May 2002
    Location
    Great Britain
    Posts
    1,679

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Im all for playing it however Mydraal thinks is best.
    "Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls

    "Move not unless you see an advantage; use not your troops unless there is something to be gained; fight not unless the position is critical"
    Sun Tzu the Art of War

    Blue eyes for our samurai
    Red blood for his sword
    Your ronin days are over
    For your home is now the Org
    By Gregoshi

  25. #25

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Quote Originally Posted by Glaucus
    Actually, I think I read somewhere that the AI takes the campaign difficulty not the battle difficulty when determining the auto-resolve. This is because auto resolve and campaign game is one engine, and the battles are a different engine. So, I think we should have N/N, otherwise the auto-resolves will be totally biased. And since most of us are human, it won't matter if the campaign is normal.
    Do we have an answer to this issue? I think I heard this too.

  26. #26

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Quote Originally Posted by Glaucus
    Actually, I think I read somewhere that the AI takes the campaign difficulty not the battle difficulty when determining the auto-resolve. This is because auto resolve and campaign game is one engine, and the battles are a different engine. So, I think we should have N/N, otherwise the auto-resolves will be totally biased. And since most of us are human, it won't matter if the campaign is normal.
    If somebody could prove this pretty quick, then I'd say normal campaign too.

  27. #27
    Savior of Peasant Phill Member Silver Rusher's Avatar
    Join Date
    Aug 2004
    Location
    Get off mah propertay!
    Posts
    2,072

    Default Re: Players in the Multiplayer Campaign, your attention please.

    I think we should do normal campaign as well just to be safe, I think Glaucus is right but I'm not sure.
    THE GODFATHER, PART 2
    The Thread

  28. #28
    Member Member RickFGS's Avatar
    Join Date
    Jun 2006
    Location
    Lisboa, Portugal
    Posts
    236

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Fine, normal, lets do it

  29. #29
    Blue Eyed Samurai Senior Member Wishazu's Avatar
    Join Date
    May 2002
    Location
    Great Britain
    Posts
    1,679

    Default Re: Players in the Multiplayer Campaign, your attention please.

    I would like to suggest that we ban the gifting of cities to any AI factions as it is possible to exploit the game in this fashion when playing as the Romans.
    The Senate AI is programmed to send its army to attack any unfriendly army that enters 1 turns march of ROME. If you give another city to the Senate then the same behaviour will apply here and so it is possible to get the Senate`s overpowered army at the start of the game to cause mass deathy and destruction. Ive done it plenty of times myself in SP. Believe me this Senate army is impossible for any army at the early stages of the game to stop.
    "Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls

    "Move not unless you see an advantage; use not your troops unless there is something to be gained; fight not unless the position is critical"
    Sun Tzu the Art of War

    Blue eyes for our samurai
    Red blood for his sword
    Your ronin days are over
    For your home is now the Org
    By Gregoshi

  30. #30
    Quintus Libo / Austria Member Glaucus's Avatar
    Join Date
    Mar 2006
    Location
    Northern Edge of the Republic
    Posts
    464

    Default Re: Players in the Multiplayer Campaign, your attention please.

    Cheers I agree
    HBO Rome:
    Mark Anthony
    :I shall be a good Politican, even if it kills me... or anyone else for that matter.

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO