On the substance of Tamur's post, I have some sympathy with it. I find it interesting to learn about specific deficiencies of the RTW engine, but the complaints do seem to get repetitious.
I think the serenity prayer may be apt here:
"God grant me the serenity to accept the things I cannot change
The courage to change those that I can
And the wisdom to know the difference"
For what it's worth, I think lots of things in M2TW will be similar to RTW, including many of the deficiencies people whinge about (whinge sounds a softer word than whine). We can't change that. The game's pretty much done. Moaning about it endlessly seems a little pointless and lacking in grace - not to say premature - but each to his own.
It's nothing to do with my courage, but I take great consolation in knowing what the modders can change. Mod teams such as RTR, EB and others have shown with RTW, they can change many of the things I (and others) grumbled about - the fantasy units, the fast kill rates, the fast movement speeds, the lack of AI challenge, the garish BI colours, even the lack of personality (see some of the amazing scripting done with traits) etc.
Whether you think the changes outweigh the remaining deficiencies is a matter of taste. Personally, I am still having a lot of fun with RTW after two years now and expect to get similar value for money out of M2TW.
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