Basic Rules
In its simplest form, Mafia consists of two sides: the Mafia, and the Town. The Mafia's goal is to kill the innocents, while the Town's goal is the kill the Mafia.
At the beginning of the game, the Moderator will secretly send everyone their role. The Mafia will know each other, while (in the basic game) everyone else will only know their own role.
The game has two phases. Usually the first is Night. During Night, the Town can not communicate, but the Mafia can discuss and choose someone to murder. After the Moderator has received the name of the victim, the Moderator reveals the dead player(s), and Day begins.
During Day, the Town must choose someone to Lynch; they are trying to eliminate the Mafia, but the Mafia can lead them astray by casting suspicion elsewhere. Generally, players will vote for someone they think is Mafia (the Mafia will vote so that they seem to be doing this as well, and might even vote for each other to confuse the Town); when a player gets a majority of the votes, they are lynched. Their role is/isn't revealed by the Moderator, and it is once again Night.
The game alternates between Night and Day until either the Mafia are eliminated, or the Mafia have killed everyone else.
Basic Roles
The above suffices for a Vanilla game, but most games have roles other than just Mafia and Townie. These roles have additional abilities (which are usually used during the Night, though there are some Day abilities as well). The most common are listed here.
Cop - Each night, the Cop can investigate one player (by sending their name to the Moderator), and finds out whether that player is Mafia or not. The Cop is on the Town's side.
Doctor - Each night, the Doctor can choose one player to protect (by sending their name to the Moderator). If the Mafia (or anyone else) tries to kill that player, they will fail. The Doctor is on the Town's side.
Vigilante - Each night, the Vigilante may kill another player (this varies) (by sending their name to the Moderator). The Vigilante is on the Town's side.
Mason - The Masons are a group on the Town's side who know each other and can talk to each other at Night.
Serial Killer - The Serial Killer (often abbreviated as SK), like the Vigilante, may kill another player each Night (by sending their name to the Moderator). However, the Serial Killer is not on the Town's side or the Mafia's side. The Serial Killer wins when everyone else is dead.
Multiple Families - Sometimes there is more than one group of Mafia. These act independently of one another, and must kill the other group as well as the Town in order to win.
There are many variations on the above roles that will often appear in more complicated games.
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Here's a flash introduction to Mafia and some wiki links that describe the various permutations of the game.
Here is GeneralHankerchief's
MAFIA GLOSSARY!
Abstain:Usually somone who isn't lurking in the thread, but doesn't have any clear suspects to vote for. Is not No Lynch.
Active Contributer: Someone who posts not only who they want executed, but why they think that person is guilty/innocent. Their efforts are heroic, but usually end up being killed.
Alive: This is what you want to be. If you’re alive you can still vote, and help your side (innocents or Mafia) win.
Bandwagoning: When you vote for someone purely because they have already received votes. Used by the mafia in Game II, but is now apt to get you executed.
Csar: Guilty.
Detective: One of the major roles in the game; the other being mafia member. Their job is to PM me with the name of a user they wish to investigate. I will tell them if that user is innocent or guilty. Eventually a Detective can reveal his results to everyone.
Disco Vote: When you vote for someone because they go to a rival school. Named after discovery1, who mercilessly went after Ice in Game I because he went to Michigan.
Execution: When a person is killed by way of having a majority of votes. A person who is executed may or may not be innocent.
Frontroom: The former setting of Mafia. Landmarks are added at a whim in order to provide a backdrop for the kills.
Game: One game of Mafia. Comparable to a TV season. For example, in Game I Kagemusha and Shadows killed off the entire Frontroom, earning a Mafia Victory.
Gameroom: The current setting of Mafia.
General Hankerchief: The original narrator/organizer of Mafia. Is the only one who completely knows what’s going on. In the game, he is God and thus, will occasionally hand out the Wrath of God event.
GH: General Hankerchief’s preferred abbreviation.
Ghost Detective: Someone who's dead but still helps out. General Hankerchief appreciates enthusiasm but might just kill Ghost Detectives again for good measure. Sometimes allowed be the game mod, sometimes not.
Guilty: See "Csar"
Ichigo: Guilty
Innocent: Someone who’s not a mafia member. Obviously, they are the targets of the mafia. e.g. someone other than Csar/Ichigo
Kagemusha's Curse: Kagemusha is so far the only mafioso to successfully eliminate all the villagers in a GeneralHankerchief. Ever since then, every time Kage has died, things start to go bad for the mafia. This has lead some people to believe that there's a curse of some sort that whenever Kage dies, things start to go wrong for the mafia.
Kill: When a villager is killed by a mafia member. People who are killed are innocent.
Kojiro: A person who claims to be either a mafioso or Detective, but is in reality just a plain old villager. Named after Sasaki Kojiro, who famously claimed to be the Detective in Game II.
Lurker: Someone who does not vote/doesn’t watch the thread. Lurkers will be dealt with by the Wrath of God.
Mafia: Name of the game.
Mafia member: One of the major roles in the game; the other being Detective. Their job is to PM me each session with the name of a user whom they wish to kill. If a mafia member successfully eliminates the entire Town, they earn a Mafia Victory.
Mafia Victory: Earned when a mafioso kills everyone in the Frontroom. Kagemusha did this in Game I.
Mafiosi: Plural of mafioso.
Mafioso: Shortened term of Mafia Member. Usually used in my postings of kills/execution.
Meatballing: Voting for someone for no reason. Coined by Silver Rusher when Lemur (a mafioso) voted for him in Game II on the basis that he saw SR “eating a spicy meat-a-ball.”
Murder-victims-for-justice-association (MVFJA): Started by Silver Rusher in Mafia IV, the other initial member was Tiberius. Commendably active in searching for the mafia and yet tragically, tragically off the mark in their chosen target (oh, the perks of writing the glossary)
OMGUS: Stands for "Oh My God U Suck", refers to voting someone for the sole reason that they voted you, generally seen as scummy and discouraged.
Pulling a Spartan: Claiming to be a mafioso in a misguided attempt to confuse the mafia which actually ends up confusing the villagers instead.
Reveal: The Detective does this when he thinks he has enough information to provide a Townspeople victory. Or, alternatively, he’s a suspect and wants to save himself. Reveals generally consist of who’s guilty/innocent, along with some kind of proof. For an example of a good reveal, check Tiberius’ in Game II.
Scum: Mafia/Serial Killers etc. Anti-town.
Session: A cycle of events. A “day” in Frontroom time; it’s usually two or three in real time. A session begins and ends with me posting the updated status list.
Status list: Posted with every execution. It consists of who’s alive, who’s been killed, who’s been executed, and, when applicable, who’s dead for some other reason (usually a suicide or the Wrath of God).
Suicide: When, for whatever reason, someone doesn’t want to play anymore. They are removed from the alive list. I do not accept suicides when that person is receiving a lot of votes.
Survivor: What alive innocents become when the mafia is no more. There were a few survivors in Game II; none in Game I.
Total Mafia Victory: This occurs when the Mafia succeed in wiping out the entire Frontroom, with both mafia members remaining alive. It is a total embarrassment for the innocents and the mafia get to do something special in the final scene. This has not yet occurred.
Townspeople Victory: This occurs when the Innocents are successful in ridding the Frontroom of the mafia. Chances of a Townspeople Victory are significantly increased when a Detective is lucky. This occurred in Game II.
Vote Indexing: Method invented by Kommodus in Mafia II to find the mafia. Involved a spreadsheet keeping track of how often a certain person had voted for an innocent. Rendered largely null and void in following games since the Mafia are not so foolish as to be caught by it (Kommodus himself was a mafioso in Mafia III and deliberatly fooled it).
UltraWar: Being killed and/or lynched in the first round repeatedly over various games
WIFOM: Stands for "wine in front of me" a reference to the scene from "The Princess Bride". Describes a situation where you go in an endless loop without reaching a conclusion, e.g. "He voted for himself and mafia care about living so he can't be mafia but he knew we would think that so it's a clever ploy so he is mafia but he knew we knew he knew..."
Wrath of God: (also known as Wrath of GH) What Lurkers suffer. They are no longer alive after the Wrath of God hits. The first Wrath of God famously took place in Game III but there will most likely be more. Many died from "Wrath of Silver Rusher" in the Godfather.
Write-up: General Hankerchief’s commentary on the game, posted at the end of the game. It contains his thoughts, reactions, and insightful tips that should be taken advantage of. Also, it reveals some really dumb PMs that the mafia might have sent me. Other mods post this as well, and often players with significant roles.
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